1 | // |
2 | // Copyright (c) 2002-2017 The ANGLE Project Authors. All rights reserved. |
3 | // Use of this source code is governed by a BSD-style license that can be |
4 | // found in the LICENSE file. |
5 | // |
6 | // The ValidateVaryingLocations function checks if there exists location conflicts on shader |
7 | // varyings. |
8 | // |
9 | |
10 | #ifndef COMPILER_TRANSLATOR_VALIDATEVARYINGLOCATIONS_H_ |
11 | #define COMPILER_TRANSLATOR_VALIDATEVARYINGLOCATIONS_H_ |
12 | |
13 | #include "GLSLANG/ShaderVars.h" |
14 | |
15 | namespace sh |
16 | { |
17 | |
18 | class TIntermBlock; |
19 | class TDiagnostics; |
20 | |
21 | bool ValidateVaryingLocations(TIntermBlock *root, TDiagnostics *diagnostics, GLenum shaderType); |
22 | |
23 | } // namespace sh |
24 | |
25 | #endif |