1 | /* |
2 | * Copyright (C) 2017 Apple Inc. All rights reserved. |
3 | * |
4 | * Redistribution and use in source and binary forms, with or without |
5 | * modification, are permitted provided that the following conditions |
6 | * are met: |
7 | * 1. Redistributions of source code must retain the above copyright |
8 | * notice, this list of conditions and the following disclaimer. |
9 | * 2. Redistributions in binary form must reproduce the above copyright |
10 | * notice, this list of conditions and the following disclaimer in the |
11 | * documentation and/or other materials provided with the distribution. |
12 | * |
13 | * THIS SOFTWARE IS PROVIDED BY APPLE INC. ``AS IS'' AND ANY |
14 | * EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE |
15 | * IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR |
16 | * PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL APPLE INC. OR |
17 | * CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, |
18 | * EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, |
19 | * PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR |
20 | * PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY |
21 | * OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT |
22 | * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE |
23 | * OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. |
24 | */ |
25 | |
26 | #include "config.h" |
27 | #include "WasmWorklist.h" |
28 | |
29 | #if ENABLE(WEBASSEMBLY) |
30 | |
31 | #include "CPU.h" |
32 | #include "WasmPlan.h" |
33 | |
34 | namespace JSC { namespace Wasm { |
35 | |
36 | namespace WasmWorklistInternal { |
37 | static const bool verbose = false; |
38 | } |
39 | |
40 | const char* Worklist::priorityString(Priority priority) |
41 | { |
42 | switch (priority) { |
43 | case Priority::Preparation: return "Preparation" ; |
44 | case Priority::Shutdown: return "Shutdown" ; |
45 | case Priority::Compilation: return "Compilation" ; |
46 | case Priority::Synchronous: return "Synchronous" ; |
47 | } |
48 | RELEASE_ASSERT_NOT_REACHED(); |
49 | } |
50 | |
51 | // The Thread class is designed to prevent threads from blocking when there is still work |
52 | // in the queue. Wasm's Plans have some phases, Validiation, Preparation, and Completion, |
53 | // that can only be done by one thread, and another phase, Compilation, that can be done |
54 | // many threads. In order to stop a thread from wasting time we remove any plan that is |
55 | // is currently in a single threaded state from the work queue so other plans can run. |
56 | class Worklist::Thread final : public AutomaticThread { |
57 | public: |
58 | using Base = AutomaticThread; |
59 | Thread(const AbstractLocker& locker, Worklist& work) |
60 | : Base(locker, work.m_lock, work.m_planEnqueued.copyRef()) |
61 | , worklist(work) |
62 | { |
63 | |
64 | } |
65 | |
66 | protected: |
67 | PollResult poll(const AbstractLocker&) override |
68 | { |
69 | auto& queue = worklist.m_queue; |
70 | synchronize.notifyAll(); |
71 | |
72 | while (!queue.isEmpty()) { |
73 | Priority priority = queue.peek().priority; |
74 | if (priority == Worklist::Priority::Shutdown) |
75 | return PollResult::Stop; |
76 | |
77 | element = queue.peek(); |
78 | // Only one thread should validate/prepare. |
79 | if (!queue.peek().plan->multiThreaded()) |
80 | queue.dequeue(); |
81 | |
82 | if (element.plan->hasWork()) |
83 | return PollResult::Work; |
84 | |
85 | // There must be a another thread linking this plan so we can deque and see if there is other work. |
86 | queue.dequeue(); |
87 | element = QueueElement(); |
88 | } |
89 | return PollResult::Wait; |
90 | } |
91 | |
92 | WorkResult work() override |
93 | { |
94 | auto complete = [&] (const AbstractLocker&) { |
95 | // We need to hold the lock to release our plan otherwise the main thread, while canceling plans |
96 | // might use after free the plan we are looking at |
97 | element = QueueElement(); |
98 | return WorkResult::Continue; |
99 | }; |
100 | |
101 | Plan* plan = element.plan.get(); |
102 | ASSERT(plan); |
103 | |
104 | bool wasMultiThreaded = plan->multiThreaded(); |
105 | plan->work(Plan::Partial); |
106 | |
107 | ASSERT(!plan->hasWork() || plan->multiThreaded()); |
108 | if (plan->hasWork() && !wasMultiThreaded && plan->multiThreaded()) { |
109 | LockHolder locker(*worklist.m_lock); |
110 | element.setToNextPriority(); |
111 | worklist.m_queue.enqueue(WTFMove(element)); |
112 | worklist.m_planEnqueued->notifyAll(locker); |
113 | return complete(locker); |
114 | } |
115 | |
116 | return complete(holdLock(*worklist.m_lock)); |
117 | } |
118 | |
119 | const char* name() const override |
120 | { |
121 | return "Wasm Worklist Helper Thread" ; |
122 | } |
123 | |
124 | public: |
125 | Condition synchronize; |
126 | Worklist& worklist; |
127 | // We can only modify element when holding the lock. A synchronous compile might look at each thread's tasks in order to boost the priority. |
128 | QueueElement element; |
129 | }; |
130 | |
131 | void Worklist::QueueElement::setToNextPriority() |
132 | { |
133 | switch (priority) { |
134 | case Priority::Preparation: |
135 | priority = Priority::Compilation; |
136 | return; |
137 | case Priority::Synchronous: |
138 | return; |
139 | default: |
140 | break; |
141 | } |
142 | RELEASE_ASSERT_NOT_REACHED(); |
143 | } |
144 | |
145 | void Worklist::enqueue(Ref<Plan> plan) |
146 | { |
147 | LockHolder locker(*m_lock); |
148 | |
149 | if (!ASSERT_DISABLED) { |
150 | for (const auto& element : m_queue) |
151 | ASSERT_UNUSED(element, element.plan.get() != &plan.get()); |
152 | } |
153 | |
154 | dataLogLnIf(WasmWorklistInternal::verbose, "Enqueuing plan" ); |
155 | m_queue.enqueue({ Priority::Preparation, nextTicket(), WTFMove(plan) }); |
156 | m_planEnqueued->notifyOne(locker); |
157 | } |
158 | |
159 | void Worklist::completePlanSynchronously(Plan& plan) |
160 | { |
161 | { |
162 | LockHolder locker(*m_lock); |
163 | m_queue.decreaseKey([&] (QueueElement& element) { |
164 | if (element.plan == &plan) { |
165 | element.priority = Priority::Synchronous; |
166 | return true; |
167 | } |
168 | return false; |
169 | }); |
170 | |
171 | for (auto& thread : m_threads) { |
172 | if (thread->element.plan == &plan) |
173 | thread->element.priority = Priority::Synchronous; |
174 | } |
175 | } |
176 | |
177 | plan.waitForCompletion(); |
178 | } |
179 | |
180 | void Worklist::stopAllPlansForContext(Context& context) |
181 | { |
182 | LockHolder locker(*m_lock); |
183 | Vector<QueueElement> elements; |
184 | while (!m_queue.isEmpty()) { |
185 | QueueElement element = m_queue.dequeue(); |
186 | bool didCancel = element.plan->tryRemoveContextAndCancelIfLast(context); |
187 | if (!didCancel) |
188 | elements.append(WTFMove(element)); |
189 | } |
190 | |
191 | for (auto& element : elements) |
192 | m_queue.enqueue(WTFMove(element)); |
193 | |
194 | for (auto& thread : m_threads) { |
195 | if (thread->element.plan) { |
196 | bool didCancel = thread->element.plan->tryRemoveContextAndCancelIfLast(context); |
197 | if (didCancel) { |
198 | // We don't have to worry about the deadlocking since the thread can't block without checking for a new plan and must hold the lock to do so. |
199 | thread->synchronize.wait(*m_lock); |
200 | } |
201 | } |
202 | } |
203 | } |
204 | |
205 | Worklist::Worklist() |
206 | : m_lock(Box<Lock>::create()) |
207 | , m_planEnqueued(AutomaticThreadCondition::create()) |
208 | { |
209 | unsigned numberOfCompilationThreads = Options::useConcurrentJIT() ? kernTCSMAwareNumberOfProcessorCores() : 1; |
210 | m_threads.reserveCapacity(numberOfCompilationThreads); |
211 | LockHolder locker(*m_lock); |
212 | for (unsigned i = 0; i < numberOfCompilationThreads; i++) |
213 | m_threads.uncheckedAppend(std::make_unique<Worklist::Thread>(locker, *this)); |
214 | } |
215 | |
216 | Worklist::~Worklist() |
217 | { |
218 | { |
219 | LockHolder locker(*m_lock); |
220 | m_queue.enqueue({ Priority::Shutdown, nextTicket(), nullptr }); |
221 | m_planEnqueued->notifyAll(locker); |
222 | } |
223 | for (unsigned i = 0; i < m_threads.size(); ++i) |
224 | m_threads[i]->join(); |
225 | } |
226 | |
227 | static Worklist* globalWorklist; |
228 | |
229 | Worklist* existingWorklistOrNull() { return globalWorklist; } |
230 | Worklist& ensureWorklist() |
231 | { |
232 | static std::once_flag initializeWorklist; |
233 | std::call_once(initializeWorklist, [] { |
234 | Worklist* worklist = new Worklist(); |
235 | WTF::storeStoreFence(); |
236 | globalWorklist = worklist; |
237 | }); |
238 | return *globalWorklist; |
239 | } |
240 | |
241 | } } // namespace JSC::Wasm |
242 | |
243 | #endif // ENABLE(WEBASSEMBLY) |
244 | |