1 | /* |
2 | * Copyright (C) 2015-2017 Apple Inc. All rights reserved. |
3 | * |
4 | * Redistribution and use in source and binary forms, with or without |
5 | * modification, are permitted provided that the following conditions |
6 | * are met: |
7 | * 1. Redistributions of source code must retain the above copyright |
8 | * notice, this list of conditions and the following disclaimer. |
9 | * 2. Redistributions in binary form must reproduce the above copyright |
10 | * notice, this list of conditions and the following disclaimer in the |
11 | * documentation and/or other materials provided with the distribution. |
12 | * |
13 | * THIS SOFTWARE IS PROVIDED BY APPLE INC. ``AS IS'' AND ANY |
14 | * EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE |
15 | * IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR |
16 | * PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL APPLE INC. OR |
17 | * CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, |
18 | * EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, |
19 | * PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR |
20 | * PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY |
21 | * OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT |
22 | * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE |
23 | * OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. |
24 | */ |
25 | |
26 | #pragma once |
27 | |
28 | #if ENABLE(B3_JIT) |
29 | |
30 | #include "B3Bank.h" |
31 | #include "B3Effects.h" |
32 | #include "B3FrequentedBlock.h" |
33 | #include "B3Kind.h" |
34 | #include "B3Origin.h" |
35 | #include "B3SparseCollection.h" |
36 | #include "B3Type.h" |
37 | #include "B3ValueKey.h" |
38 | #include "B3Width.h" |
39 | #include <wtf/CommaPrinter.h> |
40 | #include <wtf/FastMalloc.h> |
41 | #include <wtf/IteratorRange.h> |
42 | #include <wtf/StdLibExtras.h> |
43 | #include <wtf/TriState.h> |
44 | |
45 | namespace JSC { namespace B3 { |
46 | |
47 | class BasicBlock; |
48 | class CheckValue; |
49 | class InsertionSet; |
50 | class PhiChildren; |
51 | class Procedure; |
52 | |
53 | class JS_EXPORT_PRIVATE Value { |
54 | WTF_MAKE_FAST_ALLOCATED; |
55 | public: |
56 | static const char* const dumpPrefix; |
57 | |
58 | static bool accepts(Kind) { return true; } |
59 | |
60 | virtual ~Value(); |
61 | |
62 | unsigned index() const { return m_index; } |
63 | |
64 | // Note that the kind is immutable, except for replacing values with: |
65 | // Identity, Nop, Oops, Jump, and Phi. See below for replaceWithXXX() methods. |
66 | Kind kind() const { return m_kind; } |
67 | |
68 | Opcode opcode() const { return kind().opcode(); } |
69 | |
70 | // Note that the kind is meant to be immutable. Do this when you know that this is safe. It's not |
71 | // usually safe. |
72 | void setKindUnsafely(Kind kind) { m_kind = kind; } |
73 | void setOpcodeUnsafely(Opcode opcode) { m_kind.setOpcode(opcode); } |
74 | |
75 | // It's good practice to mirror Kind methods here, so you can say value->isBlah() |
76 | // instead of value->kind().isBlah(). |
77 | bool isChill() const { return kind().isChill(); } |
78 | bool traps() const { return kind().traps(); } |
79 | |
80 | Origin origin() const { return m_origin; } |
81 | void setOrigin(Origin origin) { m_origin = origin; } |
82 | |
83 | Type type() const { return m_type; } |
84 | void setType(Type type) { m_type = type; } |
85 | |
86 | // This is useful when lowering. Note that this is only valid for non-void values. |
87 | Bank resultBank() const { return bankForType(type()); } |
88 | Width resultWidth() const { return widthForType(type()); } |
89 | |
90 | unsigned numChildren() const |
91 | { |
92 | if (m_numChildren == VarArgs) |
93 | return childrenVector().size(); |
94 | return m_numChildren; |
95 | } |
96 | |
97 | Value*& child(unsigned index) |
98 | { |
99 | ASSERT(index < numChildren()); |
100 | return m_numChildren == VarArgs ? childrenVector()[index] : childrenArray()[index]; |
101 | } |
102 | Value* child(unsigned index) const |
103 | { |
104 | ASSERT(index < numChildren()); |
105 | return m_numChildren == VarArgs ? childrenVector()[index] : childrenArray()[index]; |
106 | } |
107 | |
108 | Value*& lastChild() |
109 | { |
110 | if (m_numChildren == VarArgs) |
111 | return childrenVector().last(); |
112 | ASSERT(m_numChildren >= 1); |
113 | return childrenArray()[m_numChildren - 1]; |
114 | } |
115 | Value* lastChild() const |
116 | { |
117 | if (m_numChildren == VarArgs) |
118 | return childrenVector().last(); |
119 | ASSERT(m_numChildren >= 1); |
120 | return childrenArray()[m_numChildren - 1]; |
121 | } |
122 | |
123 | WTF::IteratorRange<Value**> children() |
124 | { |
125 | if (m_numChildren == VarArgs) { |
126 | Vector<Value*, 3>& vec = childrenVector(); |
127 | return WTF::makeIteratorRange(&*vec.begin(), &*vec.end()); |
128 | } |
129 | Value** buffer = childrenArray(); |
130 | return {buffer, buffer + m_numChildren }; |
131 | } |
132 | WTF::IteratorRange<Value* const*> children() const |
133 | { |
134 | if (m_numChildren == VarArgs) { |
135 | const Vector<Value*, 3>& vec = childrenVector(); |
136 | return WTF::makeIteratorRange(&*vec.begin(), &*vec.end()); |
137 | } |
138 | Value* const* buffer = childrenArray(); |
139 | return {buffer, buffer + m_numChildren }; |
140 | } |
141 | |
142 | // If you want to replace all uses of this value with a different value, then replace this |
143 | // value with Identity. Then do a pass of performSubstitution() on all of the values that use |
144 | // this one. Usually we do all of this in one pass in pre-order, which ensures that the |
145 | // X->replaceWithIdentity() calls happen before the performSubstitution() calls on X's users. |
146 | void replaceWithIdentity(Value*); |
147 | |
148 | // It's often necessary to kill a value. It's tempting to replace the value with Nop or to |
149 | // just remove it. But unless you are sure that the value is Void, you will probably still |
150 | // have other values that use this one. Sure, you may kill those later, or you might not. This |
151 | // method lets you kill a value safely. It will replace Void values with Nop and non-Void |
152 | // values with Identities on bottom constants. For this reason, this takes a callback that is |
153 | // responsible for creating bottoms. There's a utility for this, see B3BottomProvider.h. You |
154 | // can also access that utility using replaceWithBottom(InsertionSet&, size_t). |
155 | // |
156 | // You're guaranteed that bottom is zero. |
157 | template<typename BottomProvider> |
158 | void replaceWithBottom(const BottomProvider&); |
159 | |
160 | void replaceWithBottom(InsertionSet&, size_t index); |
161 | |
162 | // Use this if you want to kill a value and you are sure that the value is Void. |
163 | void replaceWithNop(); |
164 | |
165 | // Use this if you want to kill a value and you are sure that nobody is using it anymore. |
166 | void replaceWithNopIgnoringType(); |
167 | |
168 | void replaceWithPhi(); |
169 | |
170 | // These transformations are only valid for terminals. |
171 | void replaceWithJump(BasicBlock* owner, FrequentedBlock); |
172 | void replaceWithOops(BasicBlock* owner); |
173 | |
174 | // You can use this form if owners are valid. They're usually not valid. |
175 | void replaceWithJump(FrequentedBlock); |
176 | void replaceWithOops(); |
177 | |
178 | void dump(PrintStream&) const; |
179 | void deepDump(const Procedure*, PrintStream&) const; |
180 | |
181 | virtual void dumpSuccessors(const BasicBlock*, PrintStream&) const; |
182 | |
183 | // This is how you cast Values. For example, if you want to do something provided that we have a |
184 | // ArgumentRegValue, you can do: |
185 | // |
186 | // if (ArgumentRegValue* argumentReg = value->as<ArgumentRegValue>()) { |
187 | // things |
188 | // } |
189 | // |
190 | // This will return null if this kind() != ArgumentReg. This works because this returns nullptr |
191 | // if T::accepts(kind()) returns false. |
192 | template<typename T> |
193 | T* as(); |
194 | template<typename T> |
195 | const T* as() const; |
196 | |
197 | // What follows are a bunch of helpers for inspecting and modifying values. Note that we have a |
198 | // bunch of different idioms for implementing such helpers. You can use virtual methods, and |
199 | // override from the various Value subclasses. You can put the method inside Value and make it |
200 | // non-virtual, and the implementation can switch on kind. The method could be inline or not. |
201 | // If a method is specific to some Value subclass, you could put it in the subclass, or you could |
202 | // put it on Value anyway. It's fine to pick whatever feels right, and we shouldn't restrict |
203 | // ourselves to any particular idiom. |
204 | |
205 | bool isConstant() const; |
206 | bool isInteger() const; |
207 | |
208 | virtual Value* negConstant(Procedure&) const; |
209 | virtual Value* addConstant(Procedure&, int32_t other) const; |
210 | virtual Value* addConstant(Procedure&, const Value* other) const; |
211 | virtual Value* subConstant(Procedure&, const Value* other) const; |
212 | virtual Value* mulConstant(Procedure&, const Value* other) const; |
213 | virtual Value* checkAddConstant(Procedure&, const Value* other) const; |
214 | virtual Value* checkSubConstant(Procedure&, const Value* other) const; |
215 | virtual Value* checkMulConstant(Procedure&, const Value* other) const; |
216 | virtual Value* checkNegConstant(Procedure&) const; |
217 | virtual Value* divConstant(Procedure&, const Value* other) const; // This chooses Div<Chill> semantics for integers. |
218 | virtual Value* uDivConstant(Procedure&, const Value* other) const; |
219 | virtual Value* modConstant(Procedure&, const Value* other) const; // This chooses Mod<Chill> semantics. |
220 | virtual Value* uModConstant(Procedure&, const Value* other) const; |
221 | virtual Value* bitAndConstant(Procedure&, const Value* other) const; |
222 | virtual Value* bitOrConstant(Procedure&, const Value* other) const; |
223 | virtual Value* bitXorConstant(Procedure&, const Value* other) const; |
224 | virtual Value* shlConstant(Procedure&, const Value* other) const; |
225 | virtual Value* sShrConstant(Procedure&, const Value* other) const; |
226 | virtual Value* zShrConstant(Procedure&, const Value* other) const; |
227 | virtual Value* rotRConstant(Procedure&, const Value* other) const; |
228 | virtual Value* rotLConstant(Procedure&, const Value* other) const; |
229 | virtual Value* bitwiseCastConstant(Procedure&) const; |
230 | virtual Value* iToDConstant(Procedure&) const; |
231 | virtual Value* iToFConstant(Procedure&) const; |
232 | virtual Value* doubleToFloatConstant(Procedure&) const; |
233 | virtual Value* floatToDoubleConstant(Procedure&) const; |
234 | virtual Value* absConstant(Procedure&) const; |
235 | virtual Value* ceilConstant(Procedure&) const; |
236 | virtual Value* floorConstant(Procedure&) const; |
237 | virtual Value* sqrtConstant(Procedure&) const; |
238 | |
239 | virtual TriState equalConstant(const Value* other) const; |
240 | virtual TriState notEqualConstant(const Value* other) const; |
241 | virtual TriState lessThanConstant(const Value* other) const; |
242 | virtual TriState greaterThanConstant(const Value* other) const; |
243 | virtual TriState lessEqualConstant(const Value* other) const; |
244 | virtual TriState greaterEqualConstant(const Value* other) const; |
245 | virtual TriState aboveConstant(const Value* other) const; |
246 | virtual TriState belowConstant(const Value* other) const; |
247 | virtual TriState aboveEqualConstant(const Value* other) const; |
248 | virtual TriState belowEqualConstant(const Value* other) const; |
249 | virtual TriState equalOrUnorderedConstant(const Value* other) const; |
250 | |
251 | // If the value is a comparison then this returns the inverted form of that comparison, if |
252 | // possible. It can be impossible for double comparisons, where for example LessThan and |
253 | // GreaterEqual behave differently. If this returns a value, it is a new value, which must be |
254 | // either inserted into some block or deleted. |
255 | Value* invertedCompare(Procedure&) const; |
256 | |
257 | bool hasInt32() const; |
258 | int32_t asInt32() const; |
259 | bool isInt32(int32_t) const; |
260 | |
261 | bool hasInt64() const; |
262 | int64_t asInt64() const; |
263 | bool isInt64(int64_t) const; |
264 | |
265 | bool hasInt() const; |
266 | int64_t asInt() const; |
267 | bool isInt(int64_t value) const; |
268 | |
269 | bool hasIntPtr() const; |
270 | intptr_t asIntPtr() const; |
271 | bool isIntPtr(intptr_t) const; |
272 | |
273 | bool hasDouble() const; |
274 | double asDouble() const; |
275 | bool isEqualToDouble(double) const; // We say "isEqualToDouble" because "isDouble" would be a bit equality. |
276 | |
277 | bool hasFloat() const; |
278 | float asFloat() const; |
279 | |
280 | bool hasNumber() const; |
281 | template<typename T> bool isRepresentableAs() const; |
282 | template<typename T> T asNumber() const; |
283 | |
284 | // Booleans in B3 are Const32(0) or Const32(1). So this is true if the type is Int32 and the only |
285 | // possible return values are 0 or 1. It's OK for this method to conservatively return false. |
286 | bool returnsBool() const; |
287 | |
288 | bool isNegativeZero() const; |
289 | |
290 | bool isRounded() const; |
291 | |
292 | TriState asTriState() const; |
293 | bool isLikeZero() const { return asTriState() == FalseTriState; } |
294 | bool isLikeNonZero() const { return asTriState() == TrueTriState; } |
295 | |
296 | Effects effects() const; |
297 | |
298 | // This returns a ValueKey that describes that this Value returns when it executes. Returns an |
299 | // empty ValueKey if this Value is impure. Note that an operation that returns Void could still |
300 | // have a non-empty ValueKey. This happens for example with Check operations. |
301 | ValueKey key() const; |
302 | |
303 | Value* foldIdentity() const; |
304 | |
305 | // Makes sure that none of the children are Identity's. If a child points to Identity, this will |
306 | // repoint it at the Identity's child. For simplicity, this will follow arbitrarily long chains |
307 | // of Identity's. |
308 | bool performSubstitution(); |
309 | |
310 | // Free values are those whose presence is guaranteed not to hurt code. We consider constants, |
311 | // Identities, and Nops to be free. Constants are free because we hoist them to an optimal place. |
312 | // Identities and Nops are free because we remove them. |
313 | bool isFree() const; |
314 | |
315 | // Walk the ancestors of this value (i.e. the graph of things it transitively uses). This |
316 | // either walks phis or not, depending on whether PhiChildren is null. Your callback gets |
317 | // called with the signature: |
318 | // |
319 | // (Value*) -> WalkStatus |
320 | enum WalkStatus { |
321 | Continue, |
322 | IgnoreChildren, |
323 | Stop |
324 | }; |
325 | template<typename Functor> |
326 | void walk(const Functor& functor, PhiChildren* = nullptr); |
327 | |
328 | // B3 purposefully only represents signed 32-bit offsets because that's what x86 can encode, and |
329 | // ARM64 cannot encode anything bigger. The IsLegalOffset type trait is then used on B3 Value |
330 | // methods to prevent implicit conversions by C++ from invalid offset types: these cause compilation |
331 | // to fail, instead of causing implementation-defined behavior (which often turns to exploit). |
332 | // OffsetType isn't sufficient to determine offset validity! Each Value opcode further has an |
333 | // isLegalOffset runtime method used to determine value legality at runtime. This is exposed to users |
334 | // of B3 to force them to reason about the target's offset. |
335 | typedef int32_t OffsetType; |
336 | template<typename Int> |
337 | struct IsLegalOffset { |
338 | static constexpr bool value = std::is_integral<Int>::value |
339 | && std::is_signed<Int>::value |
340 | && sizeof(Int) <= sizeof(OffsetType); |
341 | }; |
342 | |
343 | protected: |
344 | Value* cloneImpl() const; |
345 | |
346 | void replaceWith(Kind, Type, BasicBlock*); |
347 | void replaceWith(Kind, Type, BasicBlock*, Value*); |
348 | |
349 | virtual void dumpChildren(CommaPrinter&, PrintStream&) const; |
350 | virtual void dumpMeta(CommaPrinter&, PrintStream&) const; |
351 | |
352 | // The specific value of VarArgs does not matter, but the value of the others is assumed to match their meaning. |
353 | enum NumChildren : uint8_t { Zero = 0, One = 1, Two = 2, Three = 3, VarArgs = 4}; |
354 | |
355 | char* childrenAlloc() { return bitwise_cast<char*>(this) + adjacencyListOffset(); } |
356 | const char* childrenAlloc() const { return bitwise_cast<const char*>(this) + adjacencyListOffset(); } |
357 | Vector<Value*, 3>& childrenVector() |
358 | { |
359 | ASSERT(m_numChildren == VarArgs); |
360 | return *bitwise_cast<Vector<Value*, 3>*>(childrenAlloc()); |
361 | } |
362 | const Vector<Value*, 3>& childrenVector() const |
363 | { |
364 | ASSERT(m_numChildren == VarArgs); |
365 | return *bitwise_cast<Vector<Value*, 3> const*>(childrenAlloc()); |
366 | } |
367 | Value** childrenArray() |
368 | { |
369 | ASSERT(m_numChildren != VarArgs); |
370 | return bitwise_cast<Value**>(childrenAlloc()); |
371 | } |
372 | Value* const* childrenArray() const |
373 | { |
374 | ASSERT(m_numChildren != VarArgs); |
375 | return bitwise_cast<Value* const*>(childrenAlloc()); |
376 | } |
377 | |
378 | template<typename... Arguments> |
379 | static Opcode opcodeFromConstructor(Kind kind, Arguments...) { return kind.opcode(); } |
380 | ALWAYS_INLINE static size_t adjacencyListSpace(Kind kind) |
381 | { |
382 | switch (kind.opcode()) { |
383 | case FramePointer: |
384 | case Nop: |
385 | case Phi: |
386 | case Jump: |
387 | case Oops: |
388 | case EntrySwitch: |
389 | case ArgumentReg: |
390 | case Const32: |
391 | case Const64: |
392 | case ConstFloat: |
393 | case ConstDouble: |
394 | case Fence: |
395 | case SlotBase: |
396 | case Get: |
397 | return 0; |
398 | case Return: |
399 | case Identity: |
400 | case Opaque: |
401 | case Neg: |
402 | case Clz: |
403 | case Abs: |
404 | case Ceil: |
405 | case Floor: |
406 | case Sqrt: |
407 | case SExt8: |
408 | case SExt16: |
409 | case Trunc: |
410 | case SExt32: |
411 | case ZExt32: |
412 | case FloatToDouble: |
413 | case IToD: |
414 | case DoubleToFloat: |
415 | case IToF: |
416 | case BitwiseCast: |
417 | case Branch: |
418 | case Depend: |
419 | case Load8Z: |
420 | case Load8S: |
421 | case Load16Z: |
422 | case Load16S: |
423 | case Load: |
424 | case Switch: |
425 | case Upsilon: |
426 | case Set: |
427 | case WasmAddress: |
428 | case WasmBoundsCheck: |
429 | return sizeof(Value*); |
430 | case Add: |
431 | case Sub: |
432 | case Mul: |
433 | case Div: |
434 | case UDiv: |
435 | case Mod: |
436 | case UMod: |
437 | case BitAnd: |
438 | case BitOr: |
439 | case BitXor: |
440 | case Shl: |
441 | case SShr: |
442 | case ZShr: |
443 | case RotR: |
444 | case RotL: |
445 | case Equal: |
446 | case NotEqual: |
447 | case LessThan: |
448 | case GreaterThan: |
449 | case LessEqual: |
450 | case GreaterEqual: |
451 | case Above: |
452 | case Below: |
453 | case AboveEqual: |
454 | case BelowEqual: |
455 | case EqualOrUnordered: |
456 | case AtomicXchgAdd: |
457 | case AtomicXchgAnd: |
458 | case AtomicXchgOr: |
459 | case AtomicXchgSub: |
460 | case AtomicXchgXor: |
461 | case AtomicXchg: |
462 | case Store8: |
463 | case Store16: |
464 | case Store: |
465 | return 2 * sizeof(Value*); |
466 | case Select: |
467 | case AtomicWeakCAS: |
468 | case AtomicStrongCAS: |
469 | return 3 * sizeof(Value*); |
470 | case CCall: |
471 | case Check: |
472 | case CheckAdd: |
473 | case CheckSub: |
474 | case CheckMul: |
475 | case Patchpoint: |
476 | return sizeof(Vector<Value*, 3>); |
477 | default: |
478 | break; |
479 | } |
480 | RELEASE_ASSERT_NOT_REACHED(); |
481 | return 0; |
482 | } |
483 | |
484 | private: |
485 | static char* allocateSpace(Opcode opcode, size_t size) |
486 | { |
487 | size_t adjacencyListSpace = Value::adjacencyListSpace(opcode); |
488 | // We must allocate enough space that replaceWithIdentity can work without buffer overflow. |
489 | size_t allocIdentitySize = sizeof(Value) + sizeof(Value*); |
490 | size_t allocSize = std::max(size + adjacencyListSpace, allocIdentitySize); |
491 | return static_cast<char*>(WTF::fastMalloc(allocSize)); |
492 | } |
493 | |
494 | protected: |
495 | template<typename ValueType, typename... Arguments> |
496 | static ValueType* allocate(Arguments... arguments) |
497 | { |
498 | char* alloc = allocateSpace(ValueType::opcodeFromConstructor(arguments...), sizeof(ValueType)); |
499 | return new (alloc) ValueType(arguments...); |
500 | } |
501 | template<typename ValueType> |
502 | static ValueType* allocate(const ValueType& valueToClone) |
503 | { |
504 | char* alloc = allocateSpace(valueToClone.opcode(), sizeof(ValueType)); |
505 | ValueType* result = new (alloc) ValueType(valueToClone); |
506 | result->buildAdjacencyList(sizeof(ValueType), valueToClone); |
507 | return result; |
508 | } |
509 | |
510 | // Protected so it will only be called from allocate above, possibly through the subclasses'copy constructors |
511 | Value(const Value&) = default; |
512 | |
513 | Value(Value&&) = delete; |
514 | Value& operator=(const Value&) = delete; |
515 | Value& operator=(Value&&) = delete; |
516 | |
517 | size_t adjacencyListOffset() const; |
518 | |
519 | friend class Procedure; |
520 | friend class SparseCollection<Value>; |
521 | |
522 | private: |
523 | template<typename... Arguments> |
524 | void buildAdjacencyList(NumChildren numChildren, Arguments... arguments) |
525 | { |
526 | if (numChildren == VarArgs) { |
527 | new (childrenAlloc()) Vector<Value*, 3> { arguments... }; |
528 | return; |
529 | } |
530 | ASSERT(numChildren == sizeof...(arguments)); |
531 | new (childrenAlloc()) Value*[sizeof...(arguments)] { arguments... }; |
532 | } |
533 | void buildAdjacencyList(size_t offset, const Value& valueToClone) |
534 | { |
535 | switch (valueToClone.m_numChildren) { |
536 | case VarArgs: |
537 | new (bitwise_cast<char*>(this) + offset) Vector<Value*, 3> (valueToClone.childrenVector()); |
538 | break; |
539 | case Three: |
540 | bitwise_cast<Value**>(bitwise_cast<char*>(this) + offset)[2] = valueToClone.childrenArray()[2]; |
541 | FALLTHROUGH; |
542 | case Two: |
543 | bitwise_cast<Value**>(bitwise_cast<char*>(this) + offset)[1] = valueToClone.childrenArray()[1]; |
544 | FALLTHROUGH; |
545 | case One: |
546 | bitwise_cast<Value**>(bitwise_cast<char*>(this) + offset)[0] = valueToClone.childrenArray()[0]; |
547 | break; |
548 | case Zero: |
549 | break; |
550 | } |
551 | } |
552 | |
553 | // Checks that this kind is valid for use with B3::Value. |
554 | ALWAYS_INLINE static NumChildren numChildrenForKind(Kind kind, unsigned numArgs) |
555 | { |
556 | switch (kind.opcode()) { |
557 | case FramePointer: |
558 | case Nop: |
559 | case Phi: |
560 | case Jump: |
561 | case Oops: |
562 | case EntrySwitch: |
563 | if (UNLIKELY(numArgs)) |
564 | badKind(kind, numArgs); |
565 | return Zero; |
566 | case Return: |
567 | if (UNLIKELY(numArgs > 1)) |
568 | badKind(kind, numArgs); |
569 | return numArgs ? One : Zero; |
570 | case Identity: |
571 | case Opaque: |
572 | case Neg: |
573 | case Clz: |
574 | case Abs: |
575 | case Ceil: |
576 | case Floor: |
577 | case Sqrt: |
578 | case SExt8: |
579 | case SExt16: |
580 | case Trunc: |
581 | case SExt32: |
582 | case ZExt32: |
583 | case FloatToDouble: |
584 | case IToD: |
585 | case DoubleToFloat: |
586 | case IToF: |
587 | case BitwiseCast: |
588 | case Branch: |
589 | case Depend: |
590 | if (UNLIKELY(numArgs != 1)) |
591 | badKind(kind, numArgs); |
592 | return One; |
593 | case Add: |
594 | case Sub: |
595 | case Mul: |
596 | case Div: |
597 | case UDiv: |
598 | case Mod: |
599 | case UMod: |
600 | case BitAnd: |
601 | case BitOr: |
602 | case BitXor: |
603 | case Shl: |
604 | case SShr: |
605 | case ZShr: |
606 | case RotR: |
607 | case RotL: |
608 | case Equal: |
609 | case NotEqual: |
610 | case LessThan: |
611 | case GreaterThan: |
612 | case LessEqual: |
613 | case GreaterEqual: |
614 | case Above: |
615 | case Below: |
616 | case AboveEqual: |
617 | case BelowEqual: |
618 | case EqualOrUnordered: |
619 | if (UNLIKELY(numArgs != 2)) |
620 | badKind(kind, numArgs); |
621 | return Two; |
622 | case Select: |
623 | if (UNLIKELY(numArgs != 3)) |
624 | badKind(kind, numArgs); |
625 | return Three; |
626 | default: |
627 | badKind(kind, numArgs); |
628 | break; |
629 | } |
630 | return VarArgs; |
631 | } |
632 | |
633 | protected: |
634 | enum CheckedOpcodeTag { CheckedOpcode }; |
635 | |
636 | // Instantiate values via Procedure. |
637 | // This form requires specifying the type explicitly: |
638 | template<typename... Arguments> |
639 | explicit Value(CheckedOpcodeTag, Kind kind, Type type, NumChildren numChildren, Origin origin, Value* firstChild, Arguments... arguments) |
640 | : m_kind(kind) |
641 | , m_type(type) |
642 | , m_numChildren(numChildren) |
643 | , m_origin(origin) |
644 | { |
645 | buildAdjacencyList(numChildren, firstChild, arguments...); |
646 | } |
647 | // This form is for specifying the type explicitly when the opcode has no children: |
648 | explicit Value(CheckedOpcodeTag, Kind kind, Type type, NumChildren numChildren, Origin origin) |
649 | : m_kind(kind) |
650 | , m_type(type) |
651 | , m_numChildren(numChildren) |
652 | , m_origin(origin) |
653 | { |
654 | buildAdjacencyList(numChildren); |
655 | } |
656 | // This form is for those opcodes that can infer their type from the opcode alone, and that don't |
657 | // take any arguments: |
658 | explicit Value(CheckedOpcodeTag, Kind kind, NumChildren numChildren, Origin origin) |
659 | : m_kind(kind) |
660 | , m_type(typeFor(kind, nullptr)) |
661 | , m_numChildren(numChildren) |
662 | , m_origin(origin) |
663 | { |
664 | buildAdjacencyList(numChildren); |
665 | } |
666 | // This form is for those opcodes that can infer their type from the opcode and first child: |
667 | explicit Value(CheckedOpcodeTag, Kind kind, NumChildren numChildren, Origin origin, Value* firstChild) |
668 | : m_kind(kind) |
669 | , m_type(typeFor(kind, firstChild)) |
670 | , m_numChildren(numChildren) |
671 | , m_origin(origin) |
672 | { |
673 | buildAdjacencyList(numChildren, firstChild); |
674 | } |
675 | // This form is for those opcodes that can infer their type from the opcode and first and second child: |
676 | template<typename... Arguments> |
677 | explicit Value(CheckedOpcodeTag, Kind kind, NumChildren numChildren, Origin origin, Value* firstChild, Value* secondChild, Arguments... arguments) |
678 | : m_kind(kind) |
679 | , m_type(typeFor(kind, firstChild, secondChild)) |
680 | , m_numChildren(numChildren) |
681 | , m_origin(origin) |
682 | { |
683 | buildAdjacencyList(numChildren, firstChild, secondChild, arguments...); |
684 | } |
685 | |
686 | // This is the constructor you end up actually calling, if you're instantiating Value |
687 | // directly. |
688 | explicit Value(Kind kind, Type type, Origin origin) |
689 | : Value(CheckedOpcode, kind, type, Zero, origin) |
690 | { |
691 | RELEASE_ASSERT(numChildrenForKind(kind, 0) == Zero); |
692 | } |
693 | // We explicitly convert the extra arguments to Value* (they may be pointers to some subclasses of Value) to limit template explosion |
694 | template<typename... Arguments> |
695 | explicit Value(Kind kind, Origin origin, Arguments... arguments) |
696 | : Value(CheckedOpcode, kind, numChildrenForKind(kind, sizeof...(arguments)), origin, static_cast<Value*>(arguments)...) |
697 | { |
698 | } |
699 | template<typename... Arguments> |
700 | explicit Value(Kind kind, Type type, Origin origin, Value* firstChild, Arguments... arguments) |
701 | : Value(CheckedOpcode, kind, type, numChildrenForKind(kind, 1 + sizeof...(arguments)), origin, firstChild, static_cast<Value*>(arguments)...) |
702 | { |
703 | } |
704 | |
705 | private: |
706 | friend class CheckValue; // CheckValue::convertToAdd() modifies m_kind. |
707 | |
708 | static Type typeFor(Kind, Value* firstChild, Value* secondChild = nullptr); |
709 | |
710 | // m_index to m_numChildren are arranged to fit in 64 bits. |
711 | protected: |
712 | unsigned m_index { UINT_MAX }; |
713 | private: |
714 | Kind m_kind; |
715 | Type m_type; |
716 | protected: |
717 | NumChildren m_numChildren; |
718 | private: |
719 | Origin m_origin; |
720 | |
721 | NO_RETURN_DUE_TO_CRASH static void badKind(Kind, unsigned); |
722 | |
723 | public: |
724 | BasicBlock* owner { nullptr }; // computed by Procedure::resetValueOwners(). |
725 | }; |
726 | |
727 | class DeepValueDump { |
728 | public: |
729 | DeepValueDump(const Procedure* proc, const Value* value) |
730 | : m_proc(proc) |
731 | , m_value(value) |
732 | { |
733 | } |
734 | |
735 | void dump(PrintStream& out) const; |
736 | |
737 | private: |
738 | const Procedure* m_proc; |
739 | const Value* m_value; |
740 | }; |
741 | |
742 | inline DeepValueDump deepDump(const Procedure& proc, const Value* value) |
743 | { |
744 | return DeepValueDump(&proc, value); |
745 | } |
746 | inline DeepValueDump deepDump(const Value* value) |
747 | { |
748 | return DeepValueDump(nullptr, value); |
749 | } |
750 | |
751 | // The following macros are designed for subclasses of B3::Value to use. |
752 | // They are never required for correctness, but can improve the performance of child/lastChild/numChildren/children methods, |
753 | // for users that already know the specific subclass of Value they are manipulating. |
754 | // The first set is to be used when you know something about the number of children of all values of a class, including its subclasses: |
755 | // - B3_SPECIALIZE_VALUE_FOR_NO_CHILDREN: always 0 children (e.g. Const32Value) |
756 | // - B3_SPECIALIZE_VALUE_FOR_FIXED_CHILDREN(n): always n children, with n in {1, 2, 3} (e.g. UpsilonValue, with n = 1) |
757 | // - B3_SPECIALIZE_VALUE_FOR_NON_VARARGS_CHILDREN: different numbers of children, but never a variable number at runtime (e.g. MemoryValue, that can have between 1 and 3 children) |
758 | // - B3_SPECIALIZE_VALUE_FOR_VARARGS_CHILDREN: always a varargs (e.g. CCallValue) |
759 | // The second set is only to be used by classes that we know are not further subclassed by anyone adding fields, |
760 | // as they hardcode the offset of the children array/vector (which is equal to the size of the object). |
761 | // - B3_SPECIALIZE_VALUE_FOR_FINAL_SIZE_FIXED_CHILDREN |
762 | // - B3_SPECIALIZE_VALUE_FOR_FINAL_SIZE_VARARGS_CHILDREN |
763 | #define B3_SPECIALIZE_VALUE_FOR_NO_CHILDREN \ |
764 | unsigned numChildren() const { return 0; } \ |
765 | WTF::IteratorRange<Value**> children() { return {nullptr, nullptr}; } \ |
766 | WTF::IteratorRange<Value* const*> children() const { return { nullptr, nullptr}; } |
767 | |
768 | #define B3_SPECIALIZE_VALUE_FOR_FIXED_CHILDREN(n) \ |
769 | public: \ |
770 | unsigned numChildren() const { return n; } \ |
771 | Value*& child(unsigned index) \ |
772 | { \ |
773 | ASSERT(index <= n); \ |
774 | return childrenArray()[index]; \ |
775 | } \ |
776 | Value* child(unsigned index) const \ |
777 | { \ |
778 | ASSERT(index <= n); \ |
779 | return childrenArray()[index]; \ |
780 | } \ |
781 | Value*& lastChild() \ |
782 | { \ |
783 | return childrenArray()[n - 1]; \ |
784 | } \ |
785 | Value* lastChild() const \ |
786 | { \ |
787 | return childrenArray()[n - 1]; \ |
788 | } \ |
789 | WTF::IteratorRange<Value**> children() \ |
790 | { \ |
791 | Value** buffer = childrenArray(); \ |
792 | return {buffer, buffer + n }; \ |
793 | } \ |
794 | WTF::IteratorRange<Value* const*> children() const \ |
795 | { \ |
796 | Value* const* buffer = childrenArray(); \ |
797 | return {buffer, buffer + n }; \ |
798 | } \ |
799 | |
800 | #define B3_SPECIALIZE_VALUE_FOR_NON_VARARGS_CHILDREN \ |
801 | public: \ |
802 | unsigned numChildren() const { return m_numChildren; } \ |
803 | Value*& child(unsigned index) { return childrenArray()[index]; } \ |
804 | Value* child(unsigned index) const { return childrenArray()[index]; } \ |
805 | Value*& lastChild() { return childrenArray()[numChildren() - 1]; } \ |
806 | Value* lastChild() const { return childrenArray()[numChildren() - 1]; } \ |
807 | WTF::IteratorRange<Value**> children() \ |
808 | { \ |
809 | Value** buffer = childrenArray(); \ |
810 | return {buffer, buffer + numChildren() }; \ |
811 | } \ |
812 | WTF::IteratorRange<Value* const*> children() const \ |
813 | { \ |
814 | Value* const* buffer = childrenArray(); \ |
815 | return {buffer, buffer + numChildren() }; \ |
816 | } \ |
817 | |
818 | #define B3_SPECIALIZE_VALUE_FOR_VARARGS_CHILDREN \ |
819 | public: \ |
820 | unsigned numChildren() const { return childrenVector().size(); } \ |
821 | Value*& child(unsigned index) { return childrenVector()[index]; } \ |
822 | Value* child(unsigned index) const { return childrenVector()[index]; } \ |
823 | Value*& lastChild() { return childrenVector().last(); } \ |
824 | Value* lastChild() const { return childrenVector().last(); } \ |
825 | WTF::IteratorRange<Value**> children() \ |
826 | { \ |
827 | Vector<Value*, 3>& vec = childrenVector(); \ |
828 | return WTF::makeIteratorRange(&*vec.begin(), &*vec.end()); \ |
829 | } \ |
830 | WTF::IteratorRange<Value* const*> children() const \ |
831 | { \ |
832 | const Vector<Value*, 3>& vec = childrenVector(); \ |
833 | return WTF::makeIteratorRange(&*vec.begin(), &*vec.end()); \ |
834 | } \ |
835 | |
836 | // Only use this for classes with no subclass that add new fields (as it uses sizeof(*this)) |
837 | // Also there is no point in applying this to classes with no children, as they don't have a children array to access. |
838 | #define B3_SPECIALIZE_VALUE_FOR_FINAL_SIZE_FIXED_CHILDREN \ |
839 | private: \ |
840 | Value** childrenArray() \ |
841 | { \ |
842 | return bitwise_cast<Value**>(bitwise_cast<char*>(this) + sizeof(*this)); \ |
843 | } \ |
844 | Value* const* childrenArray() const \ |
845 | { \ |
846 | return bitwise_cast<Value* const*>(bitwise_cast<char const*>(this) + sizeof(*this)); \ |
847 | } |
848 | |
849 | // Only use this for classes with no subclass that add new fields (as it uses sizeof(*this)) |
850 | #define B3_SPECIALIZE_VALUE_FOR_FINAL_SIZE_VARARGS_CHILDREN \ |
851 | private: \ |
852 | Vector<Value*, 3>& childrenVector() \ |
853 | { \ |
854 | return *bitwise_cast<Vector<Value*, 3>*>(bitwise_cast<char*>(this) + sizeof(*this)); \ |
855 | } \ |
856 | const Vector<Value*, 3>& childrenVector() const \ |
857 | { \ |
858 | return *bitwise_cast<Vector<Value*, 3> const*>(bitwise_cast<char const*>(this) + sizeof(*this)); \ |
859 | } \ |
860 | |
861 | } } // namespace JSC::B3 |
862 | |
863 | #endif // ENABLE(B3_JIT) |
864 | |