1/*
2 * Copyright (C) 2016 Apple Inc. All rights reserved.
3 *
4 * Redistribution and use in source and binary forms, with or without
5 * modification, are permitted provided that the following conditions
6 * are met:
7 * 1. Redistributions of source code must retain the above copyright
8 * notice, this list of conditions and the following disclaimer.
9 * 2. Redistributions in binary form must reproduce the above copyright
10 * notice, this list of conditions and the following disclaimer in the
11 * documentation and/or other materials provided with the distribution.
12 *
13 * THIS SOFTWARE IS PROVIDED BY APPLE INC. AND ITS CONTRIBUTORS ``AS IS''
14 * AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO,
15 * THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR
16 * PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL APPLE INC. OR ITS CONTRIBUTORS
17 * BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR
18 * CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF
19 * SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS
20 * INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN
21 * CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE)
22 * ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF
23 * THE POSSIBILITY OF SUCH DAMAGE.
24 */
25
26#pragma once
27
28#if ENABLE(GAMEPAD)
29
30#include <wtf/MonotonicTime.h>
31#include <wtf/Vector.h>
32#include <wtf/text/WTFString.h>
33
34namespace IPC {
35class Decoder;
36class Encoder;
37}
38
39namespace WebKit {
40
41class GamepadData {
42public:
43 GamepadData()
44 : m_isNull(true)
45 {
46 }
47
48 GamepadData(unsigned index, const Vector<double>& axisValues, const Vector<double>& buttonValues, MonotonicTime lastUpdateTime);
49 GamepadData(unsigned index, const String& id, const Vector<double>& axisValues, const Vector<double>& buttonValues, MonotonicTime lastUpdateTime);
50
51 void encode(IPC::Encoder&) const;
52 static Optional<GamepadData> decode(IPC::Decoder&);
53
54 bool isNull() const { return m_isNull; }
55
56 MonotonicTime lastUpdateTime() const { return m_lastUpdateTime; }
57 unsigned index() const { return m_index; }
58 const String& id() const { return m_id; }
59 const Vector<double>& axisValues() const { return m_axisValues; }
60 const Vector<double>& buttonValues() const { return m_buttonValues; }
61
62private:
63 unsigned m_index;
64 String m_id;
65 Vector<double> m_axisValues;
66 Vector<double> m_buttonValues;
67 MonotonicTime m_lastUpdateTime;
68
69 bool m_isNull { false };
70
71#if !LOG_DISABLED
72 String loggingString() const;
73#endif
74};
75
76} // namespace WebKit
77
78#endif // ENABLE(GAMEPAD)
79