1 | /* |
2 | * Copyright (C) 2013-2019 Apple Inc. All rights reserved. |
3 | * |
4 | * Redistribution and use in source and binary forms, with or without |
5 | * modification, are permitted provided that the following conditions |
6 | * are met: |
7 | * 1. Redistributions of source code must retain the above copyright |
8 | * notice, this list of conditions and the following disclaimer. |
9 | * 2. Redistributions in binary form must reproduce the above copyright |
10 | * notice, this list of conditions and the following disclaimer in the |
11 | * documentation and/or other materials provided with the distribution. |
12 | * |
13 | * THIS SOFTWARE IS PROVIDED BY APPLE INC. AND ITS CONTRIBUTORS ``AS IS'' |
14 | * AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, |
15 | * THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR |
16 | * PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL APPLE INC. OR ITS CONTRIBUTORS |
17 | * BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR |
18 | * CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF |
19 | * SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS |
20 | * INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN |
21 | * CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) |
22 | * ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF |
23 | * THE POSSIBILITY OF SUCH DAMAGE. |
24 | */ |
25 | |
26 | #pragma once |
27 | |
28 | #include <type_traits> |
29 | #include <utility> |
30 | #include <wtf/ForbidHeapAllocation.h> |
31 | #include <wtf/RefCounted.h> |
32 | |
33 | // NeverDestroyed is a smart-pointer-like class that ensures that the destructor |
34 | // for the given object is never called, but doesn't use the heap to allocate it. |
35 | // It's useful for static local variables, and can be used like so: |
36 | // |
37 | // MySharedGlobal& mySharedGlobal() |
38 | // { |
39 | // static NeverDestroyed<MySharedGlobal> myGlobal("Hello", 42); |
40 | // return myGlobal; |
41 | // } |
42 | |
43 | namespace WTF { |
44 | |
45 | template<typename T> class NeverDestroyed { |
46 | WTF_MAKE_NONCOPYABLE(NeverDestroyed); |
47 | WTF_FORBID_HEAP_ALLOCATION; |
48 | public: |
49 | |
50 | template<typename... Args> NeverDestroyed(Args&&... args) |
51 | { |
52 | MaybeRelax<T>(new (storagePointer()) T(std::forward<Args>(args)...)); |
53 | } |
54 | |
55 | NeverDestroyed(NeverDestroyed&& other) |
56 | { |
57 | MaybeRelax<T>(new (storagePointer()) T(WTFMove(*other.storagePointer()))); |
58 | } |
59 | |
60 | operator T&() { return *storagePointer(); } |
61 | T& get() { return *storagePointer(); } |
62 | |
63 | T* operator->() { return storagePointer(); } |
64 | |
65 | operator const T&() const { return *storagePointer(); } |
66 | const T& get() const { return *storagePointer(); } |
67 | |
68 | const T* operator->() const { return storagePointer(); } |
69 | |
70 | private: |
71 | using PointerType = typename std::remove_const<T>::type*; |
72 | |
73 | PointerType storagePointer() const { return const_cast<PointerType>(reinterpret_cast<const T*>(&m_storage)); } |
74 | |
75 | template<typename PtrType, bool ShouldRelax = std::is_base_of<RefCountedBase, PtrType>::value> struct MaybeRelax { |
76 | explicit MaybeRelax(PtrType*) { } |
77 | }; |
78 | template<typename PtrType> struct MaybeRelax<PtrType, true> { |
79 | explicit MaybeRelax(PtrType* ptr) { ptr->relaxAdoptionRequirement(); } |
80 | }; |
81 | |
82 | // FIXME: Investigate whether we should allocate a hunk of virtual memory |
83 | // and hand out chunks of it to NeverDestroyed instead, to reduce fragmentation. |
84 | typename std::aligned_storage<sizeof(T), std::alignment_of<T>::value>::type m_storage; |
85 | }; |
86 | |
87 | template<typename T> NeverDestroyed<T> makeNeverDestroyed(T&&); |
88 | |
89 | // FIXME: It's messy to have to repeat the whole class just to make this "lazy" version. |
90 | // Should revisit clients to see if we really need this, and perhaps use templates to |
91 | // share more of the code with the main NeverDestroyed above. |
92 | template<typename T> class LazyNeverDestroyed { |
93 | WTF_MAKE_NONCOPYABLE(LazyNeverDestroyed); |
94 | WTF_FORBID_HEAP_ALLOCATION; |
95 | public: |
96 | LazyNeverDestroyed() = default; |
97 | |
98 | template<typename... Args> |
99 | void construct(Args&&... args) |
100 | { |
101 | ASSERT(!m_isConstructed); |
102 | |
103 | #if !ASSERT_DISABLED |
104 | m_isConstructed = true; |
105 | #endif |
106 | |
107 | MaybeRelax<T>(new (storagePointer()) T(std::forward<Args>(args)...)); |
108 | } |
109 | |
110 | operator T&() { return *storagePointer(); } |
111 | T& get() { return *storagePointer(); } |
112 | |
113 | T* operator->() { return storagePointer(); } |
114 | |
115 | operator const T&() const { return *storagePointer(); } |
116 | const T& get() const { return *storagePointer(); } |
117 | |
118 | const T* operator->() const { return storagePointer(); } |
119 | |
120 | #if !ASSERT_DISABLED |
121 | bool isConstructed() const { return m_isConstructed; } |
122 | #endif |
123 | |
124 | private: |
125 | using PointerType = typename std::remove_const<T>::type*; |
126 | |
127 | PointerType storagePointer() const |
128 | { |
129 | ASSERT(m_isConstructed); |
130 | return const_cast<PointerType>(reinterpret_cast<const T*>(&m_storage)); |
131 | } |
132 | |
133 | template<typename PtrType, bool ShouldRelax = std::is_base_of<RefCountedBase, PtrType>::value> struct MaybeRelax { |
134 | explicit MaybeRelax(PtrType*) { } |
135 | }; |
136 | template<typename PtrType> struct MaybeRelax<PtrType, true> { |
137 | explicit MaybeRelax(PtrType* ptr) { ptr->relaxAdoptionRequirement(); } |
138 | }; |
139 | |
140 | #if !ASSERT_DISABLED |
141 | // LazyNeverDestroyed objects are always static, so this variable is initialized to false. |
142 | // It must not be initialized dynamically; that would not be thread safe. |
143 | bool m_isConstructed; |
144 | #endif |
145 | |
146 | // FIXME: Investigate whether we should allocate a hunk of virtual memory |
147 | // and hand out chunks of it to NeverDestroyed instead, to reduce fragmentation. |
148 | typename std::aligned_storage<sizeof(T), std::alignment_of<T>::value>::type m_storage; |
149 | }; |
150 | |
151 | template<typename T> inline NeverDestroyed<T> makeNeverDestroyed(T&& argument) |
152 | { |
153 | return WTFMove(argument); |
154 | } |
155 | |
156 | } // namespace WTF; |
157 | |
158 | using WTF::LazyNeverDestroyed; |
159 | using WTF::NeverDestroyed; |
160 | using WTF::makeNeverDestroyed; |
161 | |