1#ifndef __gles1_gl_h_
2#define __gles1_gl_h_ 1
3
4#ifdef __cplusplus
5extern "C" {
6#endif
7
8/*
9** Copyright (c) 2013-2018 The Khronos Group Inc.
10**
11** Permission is hereby granted, free of charge, to any person obtaining a
12** copy of this software and/or associated documentation files (the
13** "Materials"), to deal in the Materials without restriction, including
14** without limitation the rights to use, copy, modify, merge, publish,
15** distribute, sublicense, and/or sell copies of the Materials, and to
16** permit persons to whom the Materials are furnished to do so, subject to
17** the following conditions:
18**
19** The above copyright notice and this permission notice shall be included
20** in all copies or substantial portions of the Materials.
21**
22** THE MATERIALS ARE PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,
23** EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
24** MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.
25** IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY
26** CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT,
27** TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE
28** MATERIALS OR THE USE OR OTHER DEALINGS IN THE MATERIALS.
29*/
30/*
31** This header is generated from the Khronos OpenGL / OpenGL ES XML
32** API Registry. The current version of the Registry, generator scripts
33** used to make the header, and the header can be found at
34** https://github.com/KhronosGroup/OpenGL-Registry
35*/
36
37#include <GLES/glplatform.h>
38
39#ifndef GL_APIENTRYP
40#define GL_APIENTRYP GL_APIENTRY*
41#endif
42
43/* Generated on date 20181204 */
44
45/* Generated C header for:
46 * API: gles1
47 * Profile: common
48 * Versions considered: .*
49 * Versions emitted: .*
50 * Default extensions included: None
51 * Additional extensions included: ^(GL_OES_read_format|GL_OES_compressed_paletted_texture|GL_OES_point_size_array|GL_OES_point_sprite)$
52 * Extensions removed: _nomatch_^
53 */
54
55#ifndef GL_VERSION_ES_CM_1_0
56#define GL_VERSION_ES_CM_1_0 1
57#include <KHR/khrplatform.h>
58typedef khronos_int8_t GLbyte;
59typedef khronos_float_t GLclampf;
60typedef khronos_int16_t GLshort;
61typedef khronos_uint16_t GLushort;
62typedef void GLvoid;
63typedef unsigned int GLenum;
64typedef khronos_float_t GLfloat;
65typedef khronos_int32_t GLfixed;
66typedef unsigned int GLuint;
67typedef khronos_ssize_t GLsizeiptr;
68typedef khronos_intptr_t GLintptr;
69typedef unsigned int GLbitfield;
70typedef int GLint;
71typedef khronos_uint8_t GLubyte;
72typedef unsigned char GLboolean;
73typedef int GLsizei;
74typedef khronos_int32_t GLclampx;
75#define GL_VERSION_ES_CL_1_0 1
76#define GL_VERSION_ES_CM_1_1 1
77#define GL_VERSION_ES_CL_1_1 1
78#define GL_DEPTH_BUFFER_BIT 0x00000100
79#define GL_STENCIL_BUFFER_BIT 0x00000400
80#define GL_COLOR_BUFFER_BIT 0x00004000
81#define GL_FALSE 0
82#define GL_TRUE 1
83#define GL_POINTS 0x0000
84#define GL_LINES 0x0001
85#define GL_LINE_LOOP 0x0002
86#define GL_LINE_STRIP 0x0003
87#define GL_TRIANGLES 0x0004
88#define GL_TRIANGLE_STRIP 0x0005
89#define GL_TRIANGLE_FAN 0x0006
90#define GL_NEVER 0x0200
91#define GL_LESS 0x0201
92#define GL_EQUAL 0x0202
93#define GL_LEQUAL 0x0203
94#define GL_GREATER 0x0204
95#define GL_NOTEQUAL 0x0205
96#define GL_GEQUAL 0x0206
97#define GL_ALWAYS 0x0207
98#define GL_ZERO 0
99#define GL_ONE 1
100#define GL_SRC_COLOR 0x0300
101#define GL_ONE_MINUS_SRC_COLOR 0x0301
102#define GL_SRC_ALPHA 0x0302
103#define GL_ONE_MINUS_SRC_ALPHA 0x0303
104#define GL_DST_ALPHA 0x0304
105#define GL_ONE_MINUS_DST_ALPHA 0x0305
106#define GL_DST_COLOR 0x0306
107#define GL_ONE_MINUS_DST_COLOR 0x0307
108#define GL_SRC_ALPHA_SATURATE 0x0308
109#define GL_CLIP_PLANE0 0x3000
110#define GL_CLIP_PLANE1 0x3001
111#define GL_CLIP_PLANE2 0x3002
112#define GL_CLIP_PLANE3 0x3003
113#define GL_CLIP_PLANE4 0x3004
114#define GL_CLIP_PLANE5 0x3005
115#define GL_FRONT 0x0404
116#define GL_BACK 0x0405
117#define GL_FRONT_AND_BACK 0x0408
118#define GL_FOG 0x0B60
119#define GL_LIGHTING 0x0B50
120#define GL_TEXTURE_2D 0x0DE1
121#define GL_CULL_FACE 0x0B44
122#define GL_ALPHA_TEST 0x0BC0
123#define GL_BLEND 0x0BE2
124#define GL_COLOR_LOGIC_OP 0x0BF2
125#define GL_DITHER 0x0BD0
126#define GL_STENCIL_TEST 0x0B90
127#define GL_DEPTH_TEST 0x0B71
128#define GL_POINT_SMOOTH 0x0B10
129#define GL_LINE_SMOOTH 0x0B20
130#define GL_SCISSOR_TEST 0x0C11
131#define GL_COLOR_MATERIAL 0x0B57
132#define GL_NORMALIZE 0x0BA1
133#define GL_RESCALE_NORMAL 0x803A
134#define GL_VERTEX_ARRAY 0x8074
135#define GL_NORMAL_ARRAY 0x8075
136#define GL_COLOR_ARRAY 0x8076
137#define GL_TEXTURE_COORD_ARRAY 0x8078
138#define GL_MULTISAMPLE 0x809D
139#define GL_SAMPLE_ALPHA_TO_COVERAGE 0x809E
140#define GL_SAMPLE_ALPHA_TO_ONE 0x809F
141#define GL_SAMPLE_COVERAGE 0x80A0
142#define GL_NO_ERROR 0
143#define GL_INVALID_ENUM 0x0500
144#define GL_INVALID_VALUE 0x0501
145#define GL_INVALID_OPERATION 0x0502
146#define GL_STACK_OVERFLOW 0x0503
147#define GL_STACK_UNDERFLOW 0x0504
148#define GL_OUT_OF_MEMORY 0x0505
149#define GL_EXP 0x0800
150#define GL_EXP2 0x0801
151#define GL_FOG_DENSITY 0x0B62
152#define GL_FOG_START 0x0B63
153#define GL_FOG_END 0x0B64
154#define GL_FOG_MODE 0x0B65
155#define GL_FOG_COLOR 0x0B66
156#define GL_CW 0x0900
157#define GL_CCW 0x0901
158#define GL_CURRENT_COLOR 0x0B00
159#define GL_CURRENT_NORMAL 0x0B02
160#define GL_CURRENT_TEXTURE_COORDS 0x0B03
161#define GL_POINT_SIZE 0x0B11
162#define GL_POINT_SIZE_MIN 0x8126
163#define GL_POINT_SIZE_MAX 0x8127
164#define GL_POINT_FADE_THRESHOLD_SIZE 0x8128
165#define GL_POINT_DISTANCE_ATTENUATION 0x8129
166#define GL_SMOOTH_POINT_SIZE_RANGE 0x0B12
167#define GL_LINE_WIDTH 0x0B21
168#define GL_SMOOTH_LINE_WIDTH_RANGE 0x0B22
169#define GL_ALIASED_POINT_SIZE_RANGE 0x846D
170#define GL_ALIASED_LINE_WIDTH_RANGE 0x846E
171#define GL_CULL_FACE_MODE 0x0B45
172#define GL_FRONT_FACE 0x0B46
173#define GL_SHADE_MODEL 0x0B54
174#define GL_DEPTH_RANGE 0x0B70
175#define GL_DEPTH_WRITEMASK 0x0B72
176#define GL_DEPTH_CLEAR_VALUE 0x0B73
177#define GL_DEPTH_FUNC 0x0B74
178#define GL_STENCIL_CLEAR_VALUE 0x0B91
179#define GL_STENCIL_FUNC 0x0B92
180#define GL_STENCIL_VALUE_MASK 0x0B93
181#define GL_STENCIL_FAIL 0x0B94
182#define GL_STENCIL_PASS_DEPTH_FAIL 0x0B95
183#define GL_STENCIL_PASS_DEPTH_PASS 0x0B96
184#define GL_STENCIL_REF 0x0B97
185#define GL_STENCIL_WRITEMASK 0x0B98
186#define GL_MATRIX_MODE 0x0BA0
187#define GL_VIEWPORT 0x0BA2
188#define GL_MODELVIEW_STACK_DEPTH 0x0BA3
189#define GL_PROJECTION_STACK_DEPTH 0x0BA4
190#define GL_TEXTURE_STACK_DEPTH 0x0BA5
191#define GL_MODELVIEW_MATRIX 0x0BA6
192#define GL_PROJECTION_MATRIX 0x0BA7
193#define GL_TEXTURE_MATRIX 0x0BA8
194#define GL_ALPHA_TEST_FUNC 0x0BC1
195#define GL_ALPHA_TEST_REF 0x0BC2
196#define GL_BLEND_DST 0x0BE0
197#define GL_BLEND_SRC 0x0BE1
198#define GL_LOGIC_OP_MODE 0x0BF0
199#define GL_SCISSOR_BOX 0x0C10
200#define GL_COLOR_CLEAR_VALUE 0x0C22
201#define GL_COLOR_WRITEMASK 0x0C23
202#define GL_MAX_LIGHTS 0x0D31
203#define GL_MAX_CLIP_PLANES 0x0D32
204#define GL_MAX_TEXTURE_SIZE 0x0D33
205#define GL_MAX_MODELVIEW_STACK_DEPTH 0x0D36
206#define GL_MAX_PROJECTION_STACK_DEPTH 0x0D38
207#define GL_MAX_TEXTURE_STACK_DEPTH 0x0D39
208#define GL_MAX_VIEWPORT_DIMS 0x0D3A
209#define GL_MAX_TEXTURE_UNITS 0x84E2
210#define GL_SUBPIXEL_BITS 0x0D50
211#define GL_RED_BITS 0x0D52
212#define GL_GREEN_BITS 0x0D53
213#define GL_BLUE_BITS 0x0D54
214#define GL_ALPHA_BITS 0x0D55
215#define GL_DEPTH_BITS 0x0D56
216#define GL_STENCIL_BITS 0x0D57
217#define GL_POLYGON_OFFSET_UNITS 0x2A00
218#define GL_POLYGON_OFFSET_FILL 0x8037
219#define GL_POLYGON_OFFSET_FACTOR 0x8038
220#define GL_TEXTURE_BINDING_2D 0x8069
221#define GL_VERTEX_ARRAY_SIZE 0x807A
222#define GL_VERTEX_ARRAY_TYPE 0x807B
223#define GL_VERTEX_ARRAY_STRIDE 0x807C
224#define GL_NORMAL_ARRAY_TYPE 0x807E
225#define GL_NORMAL_ARRAY_STRIDE 0x807F
226#define GL_COLOR_ARRAY_SIZE 0x8081
227#define GL_COLOR_ARRAY_TYPE 0x8082
228#define GL_COLOR_ARRAY_STRIDE 0x8083
229#define GL_TEXTURE_COORD_ARRAY_SIZE 0x8088
230#define GL_TEXTURE_COORD_ARRAY_TYPE 0x8089
231#define GL_TEXTURE_COORD_ARRAY_STRIDE 0x808A
232#define GL_VERTEX_ARRAY_POINTER 0x808E
233#define GL_NORMAL_ARRAY_POINTER 0x808F
234#define GL_COLOR_ARRAY_POINTER 0x8090
235#define GL_TEXTURE_COORD_ARRAY_POINTER 0x8092
236#define GL_SAMPLE_BUFFERS 0x80A8
237#define GL_SAMPLES 0x80A9
238#define GL_SAMPLE_COVERAGE_VALUE 0x80AA
239#define GL_SAMPLE_COVERAGE_INVERT 0x80AB
240#define GL_NUM_COMPRESSED_TEXTURE_FORMATS 0x86A2
241#define GL_COMPRESSED_TEXTURE_FORMATS 0x86A3
242#define GL_DONT_CARE 0x1100
243#define GL_FASTEST 0x1101
244#define GL_NICEST 0x1102
245#define GL_PERSPECTIVE_CORRECTION_HINT 0x0C50
246#define GL_POINT_SMOOTH_HINT 0x0C51
247#define GL_LINE_SMOOTH_HINT 0x0C52
248#define GL_FOG_HINT 0x0C54
249#define GL_GENERATE_MIPMAP_HINT 0x8192
250#define GL_LIGHT_MODEL_AMBIENT 0x0B53
251#define GL_LIGHT_MODEL_TWO_SIDE 0x0B52
252#define GL_AMBIENT 0x1200
253#define GL_DIFFUSE 0x1201
254#define GL_SPECULAR 0x1202
255#define GL_POSITION 0x1203
256#define GL_SPOT_DIRECTION 0x1204
257#define GL_SPOT_EXPONENT 0x1205
258#define GL_SPOT_CUTOFF 0x1206
259#define GL_CONSTANT_ATTENUATION 0x1207
260#define GL_LINEAR_ATTENUATION 0x1208
261#define GL_QUADRATIC_ATTENUATION 0x1209
262#define GL_BYTE 0x1400
263#define GL_UNSIGNED_BYTE 0x1401
264#define GL_SHORT 0x1402
265#define GL_UNSIGNED_SHORT 0x1403
266#define GL_FLOAT 0x1406
267#define GL_FIXED 0x140C
268#define GL_CLEAR 0x1500
269#define GL_AND 0x1501
270#define GL_AND_REVERSE 0x1502
271#define GL_COPY 0x1503
272#define GL_AND_INVERTED 0x1504
273#define GL_NOOP 0x1505
274#define GL_XOR 0x1506
275#define GL_OR 0x1507
276#define GL_NOR 0x1508
277#define GL_EQUIV 0x1509
278#define GL_INVERT 0x150A
279#define GL_OR_REVERSE 0x150B
280#define GL_COPY_INVERTED 0x150C
281#define GL_OR_INVERTED 0x150D
282#define GL_NAND 0x150E
283#define GL_SET 0x150F
284#define GL_EMISSION 0x1600
285#define GL_SHININESS 0x1601
286#define GL_AMBIENT_AND_DIFFUSE 0x1602
287#define GL_MODELVIEW 0x1700
288#define GL_PROJECTION 0x1701
289#define GL_TEXTURE 0x1702
290#define GL_ALPHA 0x1906
291#define GL_RGB 0x1907
292#define GL_RGBA 0x1908
293#define GL_LUMINANCE 0x1909
294#define GL_LUMINANCE_ALPHA 0x190A
295#define GL_UNPACK_ALIGNMENT 0x0CF5
296#define GL_PACK_ALIGNMENT 0x0D05
297#define GL_UNSIGNED_SHORT_4_4_4_4 0x8033
298#define GL_UNSIGNED_SHORT_5_5_5_1 0x8034
299#define GL_UNSIGNED_SHORT_5_6_5 0x8363
300#define GL_FLAT 0x1D00
301#define GL_SMOOTH 0x1D01
302#define GL_KEEP 0x1E00
303#define GL_REPLACE 0x1E01
304#define GL_INCR 0x1E02
305#define GL_DECR 0x1E03
306#define GL_VENDOR 0x1F00
307#define GL_RENDERER 0x1F01
308#define GL_VERSION 0x1F02
309#define GL_EXTENSIONS 0x1F03
310#define GL_MODULATE 0x2100
311#define GL_DECAL 0x2101
312#define GL_ADD 0x0104
313#define GL_TEXTURE_ENV_MODE 0x2200
314#define GL_TEXTURE_ENV_COLOR 0x2201
315#define GL_TEXTURE_ENV 0x2300
316#define GL_NEAREST 0x2600
317#define GL_LINEAR 0x2601
318#define GL_NEAREST_MIPMAP_NEAREST 0x2700
319#define GL_LINEAR_MIPMAP_NEAREST 0x2701
320#define GL_NEAREST_MIPMAP_LINEAR 0x2702
321#define GL_LINEAR_MIPMAP_LINEAR 0x2703
322#define GL_TEXTURE_MAG_FILTER 0x2800
323#define GL_TEXTURE_MIN_FILTER 0x2801
324#define GL_TEXTURE_WRAP_S 0x2802
325#define GL_TEXTURE_WRAP_T 0x2803
326#define GL_GENERATE_MIPMAP 0x8191
327#define GL_TEXTURE0 0x84C0
328#define GL_TEXTURE1 0x84C1
329#define GL_TEXTURE2 0x84C2
330#define GL_TEXTURE3 0x84C3
331#define GL_TEXTURE4 0x84C4
332#define GL_TEXTURE5 0x84C5
333#define GL_TEXTURE6 0x84C6
334#define GL_TEXTURE7 0x84C7
335#define GL_TEXTURE8 0x84C8
336#define GL_TEXTURE9 0x84C9
337#define GL_TEXTURE10 0x84CA
338#define GL_TEXTURE11 0x84CB
339#define GL_TEXTURE12 0x84CC
340#define GL_TEXTURE13 0x84CD
341#define GL_TEXTURE14 0x84CE
342#define GL_TEXTURE15 0x84CF
343#define GL_TEXTURE16 0x84D0
344#define GL_TEXTURE17 0x84D1
345#define GL_TEXTURE18 0x84D2
346#define GL_TEXTURE19 0x84D3
347#define GL_TEXTURE20 0x84D4
348#define GL_TEXTURE21 0x84D5
349#define GL_TEXTURE22 0x84D6
350#define GL_TEXTURE23 0x84D7
351#define GL_TEXTURE24 0x84D8
352#define GL_TEXTURE25 0x84D9
353#define GL_TEXTURE26 0x84DA
354#define GL_TEXTURE27 0x84DB
355#define GL_TEXTURE28 0x84DC
356#define GL_TEXTURE29 0x84DD
357#define GL_TEXTURE30 0x84DE
358#define GL_TEXTURE31 0x84DF
359#define GL_ACTIVE_TEXTURE 0x84E0
360#define GL_CLIENT_ACTIVE_TEXTURE 0x84E1
361#define GL_REPEAT 0x2901
362#define GL_CLAMP_TO_EDGE 0x812F
363#define GL_LIGHT0 0x4000
364#define GL_LIGHT1 0x4001
365#define GL_LIGHT2 0x4002
366#define GL_LIGHT3 0x4003
367#define GL_LIGHT4 0x4004
368#define GL_LIGHT5 0x4005
369#define GL_LIGHT6 0x4006
370#define GL_LIGHT7 0x4007
371#define GL_ARRAY_BUFFER 0x8892
372#define GL_ELEMENT_ARRAY_BUFFER 0x8893
373#define GL_ARRAY_BUFFER_BINDING 0x8894
374#define GL_ELEMENT_ARRAY_BUFFER_BINDING 0x8895
375#define GL_VERTEX_ARRAY_BUFFER_BINDING 0x8896
376#define GL_NORMAL_ARRAY_BUFFER_BINDING 0x8897
377#define GL_COLOR_ARRAY_BUFFER_BINDING 0x8898
378#define GL_TEXTURE_COORD_ARRAY_BUFFER_BINDING 0x889A
379#define GL_STATIC_DRAW 0x88E4
380#define GL_DYNAMIC_DRAW 0x88E8
381#define GL_BUFFER_SIZE 0x8764
382#define GL_BUFFER_USAGE 0x8765
383#define GL_SUBTRACT 0x84E7
384#define GL_COMBINE 0x8570
385#define GL_COMBINE_RGB 0x8571
386#define GL_COMBINE_ALPHA 0x8572
387#define GL_RGB_SCALE 0x8573
388#define GL_ADD_SIGNED 0x8574
389#define GL_INTERPOLATE 0x8575
390#define GL_CONSTANT 0x8576
391#define GL_PRIMARY_COLOR 0x8577
392#define GL_PREVIOUS 0x8578
393#define GL_OPERAND0_RGB 0x8590
394#define GL_OPERAND1_RGB 0x8591
395#define GL_OPERAND2_RGB 0x8592
396#define GL_OPERAND0_ALPHA 0x8598
397#define GL_OPERAND1_ALPHA 0x8599
398#define GL_OPERAND2_ALPHA 0x859A
399#define GL_ALPHA_SCALE 0x0D1C
400#define GL_SRC0_RGB 0x8580
401#define GL_SRC1_RGB 0x8581
402#define GL_SRC2_RGB 0x8582
403#define GL_SRC0_ALPHA 0x8588
404#define GL_SRC1_ALPHA 0x8589
405#define GL_SRC2_ALPHA 0x858A
406#define GL_DOT3_RGB 0x86AE
407#define GL_DOT3_RGBA 0x86AF
408typedef void (GL_APIENTRYP PFNGLALPHAFUNCPROC) (GLenum func, GLfloat ref);
409typedef void (GL_APIENTRYP PFNGLCLEARCOLORPROC) (GLfloat red, GLfloat green, GLfloat blue, GLfloat alpha);
410typedef void (GL_APIENTRYP PFNGLCLEARDEPTHFPROC) (GLfloat d);
411typedef void (GL_APIENTRYP PFNGLCLIPPLANEFPROC) (GLenum p, const GLfloat *eqn);
412typedef void (GL_APIENTRYP PFNGLCOLOR4FPROC) (GLfloat red, GLfloat green, GLfloat blue, GLfloat alpha);
413typedef void (GL_APIENTRYP PFNGLDEPTHRANGEFPROC) (GLfloat n, GLfloat f);
414typedef void (GL_APIENTRYP PFNGLFOGFPROC) (GLenum pname, GLfloat param);
415typedef void (GL_APIENTRYP PFNGLFOGFVPROC) (GLenum pname, const GLfloat *params);
416typedef void (GL_APIENTRYP PFNGLFRUSTUMFPROC) (GLfloat l, GLfloat r, GLfloat b, GLfloat t, GLfloat n, GLfloat f);
417typedef void (GL_APIENTRYP PFNGLGETCLIPPLANEFPROC) (GLenum plane, GLfloat *equation);
418typedef void (GL_APIENTRYP PFNGLGETFLOATVPROC) (GLenum pname, GLfloat *data);
419typedef void (GL_APIENTRYP PFNGLGETLIGHTFVPROC) (GLenum light, GLenum pname, GLfloat *params);
420typedef void (GL_APIENTRYP PFNGLGETMATERIALFVPROC) (GLenum face, GLenum pname, GLfloat *params);
421typedef void (GL_APIENTRYP PFNGLGETTEXENVFVPROC) (GLenum target, GLenum pname, GLfloat *params);
422typedef void (GL_APIENTRYP PFNGLGETTEXPARAMETERFVPROC) (GLenum target, GLenum pname, GLfloat *params);
423typedef void (GL_APIENTRYP PFNGLLIGHTMODELFPROC) (GLenum pname, GLfloat param);
424typedef void (GL_APIENTRYP PFNGLLIGHTMODELFVPROC) (GLenum pname, const GLfloat *params);
425typedef void (GL_APIENTRYP PFNGLLIGHTFPROC) (GLenum light, GLenum pname, GLfloat param);
426typedef void (GL_APIENTRYP PFNGLLIGHTFVPROC) (GLenum light, GLenum pname, const GLfloat *params);
427typedef void (GL_APIENTRYP PFNGLLINEWIDTHPROC) (GLfloat width);
428typedef void (GL_APIENTRYP PFNGLLOADMATRIXFPROC) (const GLfloat *m);
429typedef void (GL_APIENTRYP PFNGLMATERIALFPROC) (GLenum face, GLenum pname, GLfloat param);
430typedef void (GL_APIENTRYP PFNGLMATERIALFVPROC) (GLenum face, GLenum pname, const GLfloat *params);
431typedef void (GL_APIENTRYP PFNGLMULTMATRIXFPROC) (const GLfloat *m);
432typedef void (GL_APIENTRYP PFNGLMULTITEXCOORD4FPROC) (GLenum target, GLfloat s, GLfloat t, GLfloat r, GLfloat q);
433typedef void (GL_APIENTRYP PFNGLNORMAL3FPROC) (GLfloat nx, GLfloat ny, GLfloat nz);
434typedef void (GL_APIENTRYP PFNGLORTHOFPROC) (GLfloat l, GLfloat r, GLfloat b, GLfloat t, GLfloat n, GLfloat f);
435typedef void (GL_APIENTRYP PFNGLPOINTPARAMETERFPROC) (GLenum pname, GLfloat param);
436typedef void (GL_APIENTRYP PFNGLPOINTPARAMETERFVPROC) (GLenum pname, const GLfloat *params);
437typedef void (GL_APIENTRYP PFNGLPOINTSIZEPROC) (GLfloat size);
438typedef void (GL_APIENTRYP PFNGLPOLYGONOFFSETPROC) (GLfloat factor, GLfloat units);
439typedef void (GL_APIENTRYP PFNGLROTATEFPROC) (GLfloat angle, GLfloat x, GLfloat y, GLfloat z);
440typedef void (GL_APIENTRYP PFNGLSCALEFPROC) (GLfloat x, GLfloat y, GLfloat z);
441typedef void (GL_APIENTRYP PFNGLTEXENVFPROC) (GLenum target, GLenum pname, GLfloat param);
442typedef void (GL_APIENTRYP PFNGLTEXENVFVPROC) (GLenum target, GLenum pname, const GLfloat *params);
443typedef void (GL_APIENTRYP PFNGLTEXPARAMETERFPROC) (GLenum target, GLenum pname, GLfloat param);
444typedef void (GL_APIENTRYP PFNGLTEXPARAMETERFVPROC) (GLenum target, GLenum pname, const GLfloat *params);
445typedef void (GL_APIENTRYP PFNGLTRANSLATEFPROC) (GLfloat x, GLfloat y, GLfloat z);
446typedef void (GL_APIENTRYP PFNGLACTIVETEXTUREPROC) (GLenum texture);
447typedef void (GL_APIENTRYP PFNGLALPHAFUNCXPROC) (GLenum func, GLfixed ref);
448typedef void (GL_APIENTRYP PFNGLBINDBUFFERPROC) (GLenum target, GLuint buffer);
449typedef void (GL_APIENTRYP PFNGLBINDTEXTUREPROC) (GLenum target, GLuint texture);
450typedef void (GL_APIENTRYP PFNGLBLENDFUNCPROC) (GLenum sfactor, GLenum dfactor);
451typedef void (GL_APIENTRYP PFNGLBUFFERDATAPROC) (GLenum target, GLsizeiptr size, const void *data, GLenum usage);
452typedef void (GL_APIENTRYP PFNGLBUFFERSUBDATAPROC) (GLenum target, GLintptr offset, GLsizeiptr size, const void *data);
453typedef void (GL_APIENTRYP PFNGLCLEARPROC) (GLbitfield mask);
454typedef void (GL_APIENTRYP PFNGLCLEARCOLORXPROC) (GLfixed red, GLfixed green, GLfixed blue, GLfixed alpha);
455typedef void (GL_APIENTRYP PFNGLCLEARDEPTHXPROC) (GLfixed depth);
456typedef void (GL_APIENTRYP PFNGLCLEARSTENCILPROC) (GLint s);
457typedef void (GL_APIENTRYP PFNGLCLIENTACTIVETEXTUREPROC) (GLenum texture);
458typedef void (GL_APIENTRYP PFNGLCLIPPLANEXPROC) (GLenum plane, const GLfixed *equation);
459typedef void (GL_APIENTRYP PFNGLCOLOR4UBPROC) (GLubyte red, GLubyte green, GLubyte blue, GLubyte alpha);
460typedef void (GL_APIENTRYP PFNGLCOLOR4XPROC) (GLfixed red, GLfixed green, GLfixed blue, GLfixed alpha);
461typedef void (GL_APIENTRYP PFNGLCOLORMASKPROC) (GLboolean red, GLboolean green, GLboolean blue, GLboolean alpha);
462typedef void (GL_APIENTRYP PFNGLCOLORPOINTERPROC) (GLint size, GLenum type, GLsizei stride, const void *pointer);
463typedef void (GL_APIENTRYP PFNGLCOMPRESSEDTEXIMAGE2DPROC) (GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLint border, GLsizei imageSize, const void *data);
464typedef void (GL_APIENTRYP PFNGLCOMPRESSEDTEXSUBIMAGE2DPROC) (GLenum target, GLint level, GLint xoffset, GLint yoffset, GLsizei width, GLsizei height, GLenum format, GLsizei imageSize, const void *data);
465typedef void (GL_APIENTRYP PFNGLCOPYTEXIMAGE2DPROC) (GLenum target, GLint level, GLenum internalformat, GLint x, GLint y, GLsizei width, GLsizei height, GLint border);
466typedef void (GL_APIENTRYP PFNGLCOPYTEXSUBIMAGE2DPROC) (GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint x, GLint y, GLsizei width, GLsizei height);
467typedef void (GL_APIENTRYP PFNGLCULLFACEPROC) (GLenum mode);
468typedef void (GL_APIENTRYP PFNGLDELETEBUFFERSPROC) (GLsizei n, const GLuint *buffers);
469typedef void (GL_APIENTRYP PFNGLDELETETEXTURESPROC) (GLsizei n, const GLuint *textures);
470typedef void (GL_APIENTRYP PFNGLDEPTHFUNCPROC) (GLenum func);
471typedef void (GL_APIENTRYP PFNGLDEPTHMASKPROC) (GLboolean flag);
472typedef void (GL_APIENTRYP PFNGLDEPTHRANGEXPROC) (GLfixed n, GLfixed f);
473typedef void (GL_APIENTRYP PFNGLDISABLEPROC) (GLenum cap);
474typedef void (GL_APIENTRYP PFNGLDISABLECLIENTSTATEPROC) (GLenum array);
475typedef void (GL_APIENTRYP PFNGLDRAWARRAYSPROC) (GLenum mode, GLint first, GLsizei count);
476typedef void (GL_APIENTRYP PFNGLDRAWELEMENTSPROC) (GLenum mode, GLsizei count, GLenum type, const void *indices);
477typedef void (GL_APIENTRYP PFNGLENABLEPROC) (GLenum cap);
478typedef void (GL_APIENTRYP PFNGLENABLECLIENTSTATEPROC) (GLenum array);
479typedef void (GL_APIENTRYP PFNGLFINISHPROC) (void);
480typedef void (GL_APIENTRYP PFNGLFLUSHPROC) (void);
481typedef void (GL_APIENTRYP PFNGLFOGXPROC) (GLenum pname, GLfixed param);
482typedef void (GL_APIENTRYP PFNGLFOGXVPROC) (GLenum pname, const GLfixed *param);
483typedef void (GL_APIENTRYP PFNGLFRONTFACEPROC) (GLenum mode);
484typedef void (GL_APIENTRYP PFNGLFRUSTUMXPROC) (GLfixed l, GLfixed r, GLfixed b, GLfixed t, GLfixed n, GLfixed f);
485typedef void (GL_APIENTRYP PFNGLGETBOOLEANVPROC) (GLenum pname, GLboolean *data);
486typedef void (GL_APIENTRYP PFNGLGETBUFFERPARAMETERIVPROC) (GLenum target, GLenum pname, GLint *params);
487typedef void (GL_APIENTRYP PFNGLGETCLIPPLANEXPROC) (GLenum plane, GLfixed *equation);
488typedef void (GL_APIENTRYP PFNGLGENBUFFERSPROC) (GLsizei n, GLuint *buffers);
489typedef void (GL_APIENTRYP PFNGLGENTEXTURESPROC) (GLsizei n, GLuint *textures);
490typedef GLenum (GL_APIENTRYP PFNGLGETERRORPROC) (void);
491typedef void (GL_APIENTRYP PFNGLGETFIXEDVPROC) (GLenum pname, GLfixed *params);
492typedef void (GL_APIENTRYP PFNGLGETINTEGERVPROC) (GLenum pname, GLint *data);
493typedef void (GL_APIENTRYP PFNGLGETLIGHTXVPROC) (GLenum light, GLenum pname, GLfixed *params);
494typedef void (GL_APIENTRYP PFNGLGETMATERIALXVPROC) (GLenum face, GLenum pname, GLfixed *params);
495typedef void (GL_APIENTRYP PFNGLGETPOINTERVPROC) (GLenum pname, void **params);
496typedef const GLubyte *(GL_APIENTRYP PFNGLGETSTRINGPROC) (GLenum name);
497typedef void (GL_APIENTRYP PFNGLGETTEXENVIVPROC) (GLenum target, GLenum pname, GLint *params);
498typedef void (GL_APIENTRYP PFNGLGETTEXENVXVPROC) (GLenum target, GLenum pname, GLfixed *params);
499typedef void (GL_APIENTRYP PFNGLGETTEXPARAMETERIVPROC) (GLenum target, GLenum pname, GLint *params);
500typedef void (GL_APIENTRYP PFNGLGETTEXPARAMETERXVPROC) (GLenum target, GLenum pname, GLfixed *params);
501typedef void (GL_APIENTRYP PFNGLHINTPROC) (GLenum target, GLenum mode);
502typedef GLboolean (GL_APIENTRYP PFNGLISBUFFERPROC) (GLuint buffer);
503typedef GLboolean (GL_APIENTRYP PFNGLISENABLEDPROC) (GLenum cap);
504typedef GLboolean (GL_APIENTRYP PFNGLISTEXTUREPROC) (GLuint texture);
505typedef void (GL_APIENTRYP PFNGLLIGHTMODELXPROC) (GLenum pname, GLfixed param);
506typedef void (GL_APIENTRYP PFNGLLIGHTMODELXVPROC) (GLenum pname, const GLfixed *param);
507typedef void (GL_APIENTRYP PFNGLLIGHTXPROC) (GLenum light, GLenum pname, GLfixed param);
508typedef void (GL_APIENTRYP PFNGLLIGHTXVPROC) (GLenum light, GLenum pname, const GLfixed *params);
509typedef void (GL_APIENTRYP PFNGLLINEWIDTHXPROC) (GLfixed width);
510typedef void (GL_APIENTRYP PFNGLLOADIDENTITYPROC) (void);
511typedef void (GL_APIENTRYP PFNGLLOADMATRIXXPROC) (const GLfixed *m);
512typedef void (GL_APIENTRYP PFNGLLOGICOPPROC) (GLenum opcode);
513typedef void (GL_APIENTRYP PFNGLMATERIALXPROC) (GLenum face, GLenum pname, GLfixed param);
514typedef void (GL_APIENTRYP PFNGLMATERIALXVPROC) (GLenum face, GLenum pname, const GLfixed *param);
515typedef void (GL_APIENTRYP PFNGLMATRIXMODEPROC) (GLenum mode);
516typedef void (GL_APIENTRYP PFNGLMULTMATRIXXPROC) (const GLfixed *m);
517typedef void (GL_APIENTRYP PFNGLMULTITEXCOORD4XPROC) (GLenum texture, GLfixed s, GLfixed t, GLfixed r, GLfixed q);
518typedef void (GL_APIENTRYP PFNGLNORMAL3XPROC) (GLfixed nx, GLfixed ny, GLfixed nz);
519typedef void (GL_APIENTRYP PFNGLNORMALPOINTERPROC) (GLenum type, GLsizei stride, const void *pointer);
520typedef void (GL_APIENTRYP PFNGLORTHOXPROC) (GLfixed l, GLfixed r, GLfixed b, GLfixed t, GLfixed n, GLfixed f);
521typedef void (GL_APIENTRYP PFNGLPIXELSTOREIPROC) (GLenum pname, GLint param);
522typedef void (GL_APIENTRYP PFNGLPOINTPARAMETERXPROC) (GLenum pname, GLfixed param);
523typedef void (GL_APIENTRYP PFNGLPOINTPARAMETERXVPROC) (GLenum pname, const GLfixed *params);
524typedef void (GL_APIENTRYP PFNGLPOINTSIZEXPROC) (GLfixed size);
525typedef void (GL_APIENTRYP PFNGLPOLYGONOFFSETXPROC) (GLfixed factor, GLfixed units);
526typedef void (GL_APIENTRYP PFNGLPOPMATRIXPROC) (void);
527typedef void (GL_APIENTRYP PFNGLPUSHMATRIXPROC) (void);
528typedef void (GL_APIENTRYP PFNGLREADPIXELSPROC) (GLint x, GLint y, GLsizei width, GLsizei height, GLenum format, GLenum type, void *pixels);
529typedef void (GL_APIENTRYP PFNGLROTATEXPROC) (GLfixed angle, GLfixed x, GLfixed y, GLfixed z);
530typedef void (GL_APIENTRYP PFNGLSAMPLECOVERAGEPROC) (GLfloat value, GLboolean invert);
531typedef void (GL_APIENTRYP PFNGLSAMPLECOVERAGEXPROC) (GLclampx value, GLboolean invert);
532typedef void (GL_APIENTRYP PFNGLSCALEXPROC) (GLfixed x, GLfixed y, GLfixed z);
533typedef void (GL_APIENTRYP PFNGLSCISSORPROC) (GLint x, GLint y, GLsizei width, GLsizei height);
534typedef void (GL_APIENTRYP PFNGLSHADEMODELPROC) (GLenum mode);
535typedef void (GL_APIENTRYP PFNGLSTENCILFUNCPROC) (GLenum func, GLint ref, GLuint mask);
536typedef void (GL_APIENTRYP PFNGLSTENCILMASKPROC) (GLuint mask);
537typedef void (GL_APIENTRYP PFNGLSTENCILOPPROC) (GLenum fail, GLenum zfail, GLenum zpass);
538typedef void (GL_APIENTRYP PFNGLTEXCOORDPOINTERPROC) (GLint size, GLenum type, GLsizei stride, const void *pointer);
539typedef void (GL_APIENTRYP PFNGLTEXENVIPROC) (GLenum target, GLenum pname, GLint param);
540typedef void (GL_APIENTRYP PFNGLTEXENVXPROC) (GLenum target, GLenum pname, GLfixed param);
541typedef void (GL_APIENTRYP PFNGLTEXENVIVPROC) (GLenum target, GLenum pname, const GLint *params);
542typedef void (GL_APIENTRYP PFNGLTEXENVXVPROC) (GLenum target, GLenum pname, const GLfixed *params);
543typedef void (GL_APIENTRYP PFNGLTEXIMAGE2DPROC) (GLenum target, GLint level, GLint internalformat, GLsizei width, GLsizei height, GLint border, GLenum format, GLenum type, const void *pixels);
544typedef void (GL_APIENTRYP PFNGLTEXPARAMETERIPROC) (GLenum target, GLenum pname, GLint param);
545typedef void (GL_APIENTRYP PFNGLTEXPARAMETERXPROC) (GLenum target, GLenum pname, GLfixed param);
546typedef void (GL_APIENTRYP PFNGLTEXPARAMETERIVPROC) (GLenum target, GLenum pname, const GLint *params);
547typedef void (GL_APIENTRYP PFNGLTEXPARAMETERXVPROC) (GLenum target, GLenum pname, const GLfixed *params);
548typedef void (GL_APIENTRYP PFNGLTEXSUBIMAGE2DPROC) (GLenum target, GLint level, GLint xoffset, GLint yoffset, GLsizei width, GLsizei height, GLenum format, GLenum type, const void *pixels);
549typedef void (GL_APIENTRYP PFNGLTRANSLATEXPROC) (GLfixed x, GLfixed y, GLfixed z);
550typedef void (GL_APIENTRYP PFNGLVERTEXPOINTERPROC) (GLint size, GLenum type, GLsizei stride, const void *pointer);
551typedef void (GL_APIENTRYP PFNGLVIEWPORTPROC) (GLint x, GLint y, GLsizei width, GLsizei height);
552#if GL_GLES_PROTOTYPES
553GL_API void GL_APIENTRY glAlphaFunc (GLenum func, GLfloat ref);
554GL_API void GL_APIENTRY glClearColor (GLfloat red, GLfloat green, GLfloat blue, GLfloat alpha);
555GL_API void GL_APIENTRY glClearDepthf (GLfloat d);
556GL_API void GL_APIENTRY glClipPlanef (GLenum p, const GLfloat *eqn);
557GL_API void GL_APIENTRY glColor4f (GLfloat red, GLfloat green, GLfloat blue, GLfloat alpha);
558GL_API void GL_APIENTRY glDepthRangef (GLfloat n, GLfloat f);
559GL_API void GL_APIENTRY glFogf (GLenum pname, GLfloat param);
560GL_API void GL_APIENTRY glFogfv (GLenum pname, const GLfloat *params);
561GL_API void GL_APIENTRY glFrustumf (GLfloat l, GLfloat r, GLfloat b, GLfloat t, GLfloat n, GLfloat f);
562GL_API void GL_APIENTRY glGetClipPlanef (GLenum plane, GLfloat *equation);
563GL_API void GL_APIENTRY glGetFloatv (GLenum pname, GLfloat *data);
564GL_API void GL_APIENTRY glGetLightfv (GLenum light, GLenum pname, GLfloat *params);
565GL_API void GL_APIENTRY glGetMaterialfv (GLenum face, GLenum pname, GLfloat *params);
566GL_API void GL_APIENTRY glGetTexEnvfv (GLenum target, GLenum pname, GLfloat *params);
567GL_API void GL_APIENTRY glGetTexParameterfv (GLenum target, GLenum pname, GLfloat *params);
568GL_API void GL_APIENTRY glLightModelf (GLenum pname, GLfloat param);
569GL_API void GL_APIENTRY glLightModelfv (GLenum pname, const GLfloat *params);
570GL_API void GL_APIENTRY glLightf (GLenum light, GLenum pname, GLfloat param);
571GL_API void GL_APIENTRY glLightfv (GLenum light, GLenum pname, const GLfloat *params);
572GL_API void GL_APIENTRY glLineWidth (GLfloat width);
573GL_API void GL_APIENTRY glLoadMatrixf (const GLfloat *m);
574GL_API void GL_APIENTRY glMaterialf (GLenum face, GLenum pname, GLfloat param);
575GL_API void GL_APIENTRY glMaterialfv (GLenum face, GLenum pname, const GLfloat *params);
576GL_API void GL_APIENTRY glMultMatrixf (const GLfloat *m);
577GL_API void GL_APIENTRY glMultiTexCoord4f (GLenum target, GLfloat s, GLfloat t, GLfloat r, GLfloat q);
578GL_API void GL_APIENTRY glNormal3f (GLfloat nx, GLfloat ny, GLfloat nz);
579GL_API void GL_APIENTRY glOrthof (GLfloat l, GLfloat r, GLfloat b, GLfloat t, GLfloat n, GLfloat f);
580GL_API void GL_APIENTRY glPointParameterf (GLenum pname, GLfloat param);
581GL_API void GL_APIENTRY glPointParameterfv (GLenum pname, const GLfloat *params);
582GL_API void GL_APIENTRY glPointSize (GLfloat size);
583GL_API void GL_APIENTRY glPolygonOffset (GLfloat factor, GLfloat units);
584GL_API void GL_APIENTRY glRotatef (GLfloat angle, GLfloat x, GLfloat y, GLfloat z);
585GL_API void GL_APIENTRY glScalef (GLfloat x, GLfloat y, GLfloat z);
586GL_API void GL_APIENTRY glTexEnvf (GLenum target, GLenum pname, GLfloat param);
587GL_API void GL_APIENTRY glTexEnvfv (GLenum target, GLenum pname, const GLfloat *params);
588GL_API void GL_APIENTRY glTexParameterf (GLenum target, GLenum pname, GLfloat param);
589GL_API void GL_APIENTRY glTexParameterfv (GLenum target, GLenum pname, const GLfloat *params);
590GL_API void GL_APIENTRY glTranslatef (GLfloat x, GLfloat y, GLfloat z);
591GL_API void GL_APIENTRY glActiveTexture (GLenum texture);
592GL_API void GL_APIENTRY glAlphaFuncx (GLenum func, GLfixed ref);
593GL_API void GL_APIENTRY glBindBuffer (GLenum target, GLuint buffer);
594GL_API void GL_APIENTRY glBindTexture (GLenum target, GLuint texture);
595GL_API void GL_APIENTRY glBlendFunc (GLenum sfactor, GLenum dfactor);
596GL_API void GL_APIENTRY glBufferData (GLenum target, GLsizeiptr size, const void *data, GLenum usage);
597GL_API void GL_APIENTRY glBufferSubData (GLenum target, GLintptr offset, GLsizeiptr size, const void *data);
598GL_API void GL_APIENTRY glClear (GLbitfield mask);
599GL_API void GL_APIENTRY glClearColorx (GLfixed red, GLfixed green, GLfixed blue, GLfixed alpha);
600GL_API void GL_APIENTRY glClearDepthx (GLfixed depth);
601GL_API void GL_APIENTRY glClearStencil (GLint s);
602GL_API void GL_APIENTRY glClientActiveTexture (GLenum texture);
603GL_API void GL_APIENTRY glClipPlanex (GLenum plane, const GLfixed *equation);
604GL_API void GL_APIENTRY glColor4ub (GLubyte red, GLubyte green, GLubyte blue, GLubyte alpha);
605GL_API void GL_APIENTRY glColor4x (GLfixed red, GLfixed green, GLfixed blue, GLfixed alpha);
606GL_API void GL_APIENTRY glColorMask (GLboolean red, GLboolean green, GLboolean blue, GLboolean alpha);
607GL_API void GL_APIENTRY glColorPointer (GLint size, GLenum type, GLsizei stride, const void *pointer);
608GL_API void GL_APIENTRY glCompressedTexImage2D (GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLint border, GLsizei imageSize, const void *data);
609GL_API void GL_APIENTRY glCompressedTexSubImage2D (GLenum target, GLint level, GLint xoffset, GLint yoffset, GLsizei width, GLsizei height, GLenum format, GLsizei imageSize, const void *data);
610GL_API void GL_APIENTRY glCopyTexImage2D (GLenum target, GLint level, GLenum internalformat, GLint x, GLint y, GLsizei width, GLsizei height, GLint border);
611GL_API void GL_APIENTRY glCopyTexSubImage2D (GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint x, GLint y, GLsizei width, GLsizei height);
612GL_API void GL_APIENTRY glCullFace (GLenum mode);
613GL_API void GL_APIENTRY glDeleteBuffers (GLsizei n, const GLuint *buffers);
614GL_API void GL_APIENTRY glDeleteTextures (GLsizei n, const GLuint *textures);
615GL_API void GL_APIENTRY glDepthFunc (GLenum func);
616GL_API void GL_APIENTRY glDepthMask (GLboolean flag);
617GL_API void GL_APIENTRY glDepthRangex (GLfixed n, GLfixed f);
618GL_API void GL_APIENTRY glDisable (GLenum cap);
619GL_API void GL_APIENTRY glDisableClientState (GLenum array);
620GL_API void GL_APIENTRY glDrawArrays (GLenum mode, GLint first, GLsizei count);
621GL_API void GL_APIENTRY glDrawElements (GLenum mode, GLsizei count, GLenum type, const void *indices);
622GL_API void GL_APIENTRY glEnable (GLenum cap);
623GL_API void GL_APIENTRY glEnableClientState (GLenum array);
624GL_API void GL_APIENTRY glFinish (void);
625GL_API void GL_APIENTRY glFlush (void);
626GL_API void GL_APIENTRY glFogx (GLenum pname, GLfixed param);
627GL_API void GL_APIENTRY glFogxv (GLenum pname, const GLfixed *param);
628GL_API void GL_APIENTRY glFrontFace (GLenum mode);
629GL_API void GL_APIENTRY glFrustumx (GLfixed l, GLfixed r, GLfixed b, GLfixed t, GLfixed n, GLfixed f);
630GL_API void GL_APIENTRY glGetBooleanv (GLenum pname, GLboolean *data);
631GL_API void GL_APIENTRY glGetBufferParameteriv (GLenum target, GLenum pname, GLint *params);
632GL_API void GL_APIENTRY glGetClipPlanex (GLenum plane, GLfixed *equation);
633GL_API void GL_APIENTRY glGenBuffers (GLsizei n, GLuint *buffers);
634GL_API void GL_APIENTRY glGenTextures (GLsizei n, GLuint *textures);
635GL_API GLenum GL_APIENTRY glGetError (void);
636GL_API void GL_APIENTRY glGetFixedv (GLenum pname, GLfixed *params);
637GL_API void GL_APIENTRY glGetIntegerv (GLenum pname, GLint *data);
638GL_API void GL_APIENTRY glGetLightxv (GLenum light, GLenum pname, GLfixed *params);
639GL_API void GL_APIENTRY glGetMaterialxv (GLenum face, GLenum pname, GLfixed *params);
640GL_API void GL_APIENTRY glGetPointerv (GLenum pname, void **params);
641GL_API const GLubyte *GL_APIENTRY glGetString (GLenum name);
642GL_API void GL_APIENTRY glGetTexEnviv (GLenum target, GLenum pname, GLint *params);
643GL_API void GL_APIENTRY glGetTexEnvxv (GLenum target, GLenum pname, GLfixed *params);
644GL_API void GL_APIENTRY glGetTexParameteriv (GLenum target, GLenum pname, GLint *params);
645GL_API void GL_APIENTRY glGetTexParameterxv (GLenum target, GLenum pname, GLfixed *params);
646GL_API void GL_APIENTRY glHint (GLenum target, GLenum mode);
647GL_API GLboolean GL_APIENTRY glIsBuffer (GLuint buffer);
648GL_API GLboolean GL_APIENTRY glIsEnabled (GLenum cap);
649GL_API GLboolean GL_APIENTRY glIsTexture (GLuint texture);
650GL_API void GL_APIENTRY glLightModelx (GLenum pname, GLfixed param);
651GL_API void GL_APIENTRY glLightModelxv (GLenum pname, const GLfixed *param);
652GL_API void GL_APIENTRY glLightx (GLenum light, GLenum pname, GLfixed param);
653GL_API void GL_APIENTRY glLightxv (GLenum light, GLenum pname, const GLfixed *params);
654GL_API void GL_APIENTRY glLineWidthx (GLfixed width);
655GL_API void GL_APIENTRY glLoadIdentity (void);
656GL_API void GL_APIENTRY glLoadMatrixx (const GLfixed *m);
657GL_API void GL_APIENTRY glLogicOp (GLenum opcode);
658GL_API void GL_APIENTRY glMaterialx (GLenum face, GLenum pname, GLfixed param);
659GL_API void GL_APIENTRY glMaterialxv (GLenum face, GLenum pname, const GLfixed *param);
660GL_API void GL_APIENTRY glMatrixMode (GLenum mode);
661GL_API void GL_APIENTRY glMultMatrixx (const GLfixed *m);
662GL_API void GL_APIENTRY glMultiTexCoord4x (GLenum texture, GLfixed s, GLfixed t, GLfixed r, GLfixed q);
663GL_API void GL_APIENTRY glNormal3x (GLfixed nx, GLfixed ny, GLfixed nz);
664GL_API void GL_APIENTRY glNormalPointer (GLenum type, GLsizei stride, const void *pointer);
665GL_API void GL_APIENTRY glOrthox (GLfixed l, GLfixed r, GLfixed b, GLfixed t, GLfixed n, GLfixed f);
666GL_API void GL_APIENTRY glPixelStorei (GLenum pname, GLint param);
667GL_API void GL_APIENTRY glPointParameterx (GLenum pname, GLfixed param);
668GL_API void GL_APIENTRY glPointParameterxv (GLenum pname, const GLfixed *params);
669GL_API void GL_APIENTRY glPointSizex (GLfixed size);
670GL_API void GL_APIENTRY glPolygonOffsetx (GLfixed factor, GLfixed units);
671GL_API void GL_APIENTRY glPopMatrix (void);
672GL_API void GL_APIENTRY glPushMatrix (void);
673GL_API void GL_APIENTRY glReadPixels (GLint x, GLint y, GLsizei width, GLsizei height, GLenum format, GLenum type, void *pixels);
674GL_API void GL_APIENTRY glRotatex (GLfixed angle, GLfixed x, GLfixed y, GLfixed z);
675GL_API void GL_APIENTRY glSampleCoverage (GLfloat value, GLboolean invert);
676GL_API void GL_APIENTRY glSampleCoveragex (GLclampx value, GLboolean invert);
677GL_API void GL_APIENTRY glScalex (GLfixed x, GLfixed y, GLfixed z);
678GL_API void GL_APIENTRY glScissor (GLint x, GLint y, GLsizei width, GLsizei height);
679GL_API void GL_APIENTRY glShadeModel (GLenum mode);
680GL_API void GL_APIENTRY glStencilFunc (GLenum func, GLint ref, GLuint mask);
681GL_API void GL_APIENTRY glStencilMask (GLuint mask);
682GL_API void GL_APIENTRY glStencilOp (GLenum fail, GLenum zfail, GLenum zpass);
683GL_API void GL_APIENTRY glTexCoordPointer (GLint size, GLenum type, GLsizei stride, const void *pointer);
684GL_API void GL_APIENTRY glTexEnvi (GLenum target, GLenum pname, GLint param);
685GL_API void GL_APIENTRY glTexEnvx (GLenum target, GLenum pname, GLfixed param);
686GL_API void GL_APIENTRY glTexEnviv (GLenum target, GLenum pname, const GLint *params);
687GL_API void GL_APIENTRY glTexEnvxv (GLenum target, GLenum pname, const GLfixed *params);
688GL_API void GL_APIENTRY glTexImage2D (GLenum target, GLint level, GLint internalformat, GLsizei width, GLsizei height, GLint border, GLenum format, GLenum type, const void *pixels);
689GL_API void GL_APIENTRY glTexParameteri (GLenum target, GLenum pname, GLint param);
690GL_API void GL_APIENTRY glTexParameterx (GLenum target, GLenum pname, GLfixed param);
691GL_API void GL_APIENTRY glTexParameteriv (GLenum target, GLenum pname, const GLint *params);
692GL_API void GL_APIENTRY glTexParameterxv (GLenum target, GLenum pname, const GLfixed *params);
693GL_API void GL_APIENTRY glTexSubImage2D (GLenum target, GLint level, GLint xoffset, GLint yoffset, GLsizei width, GLsizei height, GLenum format, GLenum type, const void *pixels);
694GL_API void GL_APIENTRY glTranslatex (GLfixed x, GLfixed y, GLfixed z);
695GL_API void GL_APIENTRY glVertexPointer (GLint size, GLenum type, GLsizei stride, const void *pointer);
696GL_API void GL_APIENTRY glViewport (GLint x, GLint y, GLsizei width, GLsizei height);
697#endif
698#endif /* GL_VERSION_ES_CM_1_0 */
699
700#ifndef GL_OES_compressed_paletted_texture
701#define GL_OES_compressed_paletted_texture 1
702#define GL_PALETTE4_RGB8_OES 0x8B90
703#define GL_PALETTE4_RGBA8_OES 0x8B91
704#define GL_PALETTE4_R5_G6_B5_OES 0x8B92
705#define GL_PALETTE4_RGBA4_OES 0x8B93
706#define GL_PALETTE4_RGB5_A1_OES 0x8B94
707#define GL_PALETTE8_RGB8_OES 0x8B95
708#define GL_PALETTE8_RGBA8_OES 0x8B96
709#define GL_PALETTE8_R5_G6_B5_OES 0x8B97
710#define GL_PALETTE8_RGBA4_OES 0x8B98
711#define GL_PALETTE8_RGB5_A1_OES 0x8B99
712#endif /* GL_OES_compressed_paletted_texture */
713
714#ifndef GL_OES_point_size_array
715#define GL_OES_point_size_array 1
716#define GL_POINT_SIZE_ARRAY_OES 0x8B9C
717#define GL_POINT_SIZE_ARRAY_TYPE_OES 0x898A
718#define GL_POINT_SIZE_ARRAY_STRIDE_OES 0x898B
719#define GL_POINT_SIZE_ARRAY_POINTER_OES 0x898C
720#define GL_POINT_SIZE_ARRAY_BUFFER_BINDING_OES 0x8B9F
721typedef void (GL_APIENTRYP PFNGLPOINTSIZEPOINTEROESPROC) (GLenum type, GLsizei stride, const void *pointer);
722#if GL_GLES_PROTOTYPES
723GL_API void GL_APIENTRY glPointSizePointerOES (GLenum type, GLsizei stride, const void *pointer);
724#endif
725#endif /* GL_OES_point_size_array */
726
727#ifndef GL_OES_point_sprite
728#define GL_OES_point_sprite 1
729#define GL_POINT_SPRITE_OES 0x8861
730#define GL_COORD_REPLACE_OES 0x8862
731#endif /* GL_OES_point_sprite */
732
733#ifndef GL_OES_read_format
734#define GL_OES_read_format 1
735#define GL_IMPLEMENTATION_COLOR_READ_TYPE_OES 0x8B9A
736#define GL_IMPLEMENTATION_COLOR_READ_FORMAT_OES 0x8B9B
737#endif /* GL_OES_read_format */
738
739#ifdef __cplusplus
740}
741#endif
742
743#endif
744