1/*
2 * Copyright (C) 2010-2018 Apple Inc. All rights reserved.
3 *
4 * Redistribution and use in source and binary forms, with or without
5 * modification, are permitted provided that the following conditions
6 * are met:
7 * 1. Redistributions of source code must retain the above copyright
8 * notice, this list of conditions and the following disclaimer.
9 * 2. Redistributions in binary form must reproduce the above copyright
10 * notice, this list of conditions and the following disclaimer in the
11 * documentation and/or other materials provided with the distribution.
12 *
13 * THIS SOFTWARE IS PROVIDED BY APPLE INC. AND ITS CONTRIBUTORS ``AS IS'' AND
14 * ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED
15 * WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
16 * DISCLAIMED. IN NO EVENT SHALL APPLE INC. OR ITS CONTRIBUTORS BE LIABLE FOR
17 * ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL
18 * DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR
19 * SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER
20 * CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY,
21 * OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
22 * OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
23 */
24
25#include "config.h"
26
27#include "NetworkSocketChannel.h"
28
29#include "ArgumentCoders.h"
30#include "DataReference.h"
31#include "Decoder.h"
32#include "HandleMessage.h"
33#include "NetworkSocketChannelMessages.h"
34#include <wtf/text/WTFString.h>
35
36namespace Messages {
37
38namespace NetworkSocketChannel {
39
40void SendString::callReply(IPC::Decoder& decoder, CompletionHandler<void()>&& completionHandler)
41{
42 completionHandler();
43}
44
45void SendString::cancelReply(CompletionHandler<void()>&& completionHandler)
46{
47 completionHandler();
48}
49
50void SendString::send(std::unique_ptr<IPC::Encoder>&& encoder, IPC::Connection& connection)
51{
52 connection.sendSyncReply(WTFMove(encoder));
53}
54
55void SendData::callReply(IPC::Decoder& decoder, CompletionHandler<void()>&& completionHandler)
56{
57 completionHandler();
58}
59
60void SendData::cancelReply(CompletionHandler<void()>&& completionHandler)
61{
62 completionHandler();
63}
64
65void SendData::send(std::unique_ptr<IPC::Encoder>&& encoder, IPC::Connection& connection)
66{
67 connection.sendSyncReply(WTFMove(encoder));
68}
69
70} // namespace NetworkSocketChannel
71
72} // namespace Messages
73
74namespace WebKit {
75
76void NetworkSocketChannel::didReceiveMessage(IPC::Connection& connection, IPC::Decoder& decoder)
77{
78 if (decoder.messageName() == Messages::NetworkSocketChannel::SendString::name()) {
79 IPC::handleMessageAsync<Messages::NetworkSocketChannel::SendString>(connection, decoder, this, &NetworkSocketChannel::sendString);
80 return;
81 }
82 if (decoder.messageName() == Messages::NetworkSocketChannel::SendData::name()) {
83 IPC::handleMessageAsync<Messages::NetworkSocketChannel::SendData>(connection, decoder, this, &NetworkSocketChannel::sendData);
84 return;
85 }
86 if (decoder.messageName() == Messages::NetworkSocketChannel::Close::name()) {
87 IPC::handleMessage<Messages::NetworkSocketChannel::Close>(decoder, this, &NetworkSocketChannel::close);
88 return;
89 }
90 UNUSED_PARAM(connection);
91 UNUSED_PARAM(decoder);
92 ASSERT_NOT_REACHED();
93}
94
95} // namespace WebKit
96
97