1 | /* |
2 | * Copyright (C) 2016 Apple Inc. All rights reserved. |
3 | * |
4 | * Redistribution and use in source and binary forms, with or without |
5 | * modification, are permitted provided that the following conditions |
6 | * are met: |
7 | * 1. Redistributions of source code must retain the above copyright |
8 | * notice, this list of conditions and the following disclaimer. |
9 | * 2. Redistributions in binary form must reproduce the above copyright |
10 | * notice, this list of conditions and the following disclaimer in the |
11 | * documentation and/or other materials provided with the distribution. |
12 | * |
13 | * THIS SOFTWARE IS PROVIDED BY APPLE INC. AND ITS CONTRIBUTORS ``AS IS'' |
14 | * AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, |
15 | * THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR |
16 | * PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL APPLE INC. OR ITS CONTRIBUTORS |
17 | * BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR |
18 | * CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF |
19 | * SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS |
20 | * INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN |
21 | * CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) |
22 | * ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF |
23 | * THE POSSIBILITY OF SUCH DAMAGE. |
24 | */ |
25 | |
26 | #pragma once |
27 | |
28 | #include "LazyProperty.h" |
29 | #include "Structure.h" |
30 | |
31 | namespace JSC { |
32 | |
33 | class JSGlobalObject; |
34 | class VM; |
35 | |
36 | class LazyClassStructure { |
37 | typedef LazyProperty<JSGlobalObject, Structure>::Initializer StructureInitializer; |
38 | |
39 | public: |
40 | struct Initializer { |
41 | Initializer(VM&, JSGlobalObject*, LazyClassStructure&, const StructureInitializer&); |
42 | |
43 | // This should be called first or not at all. |
44 | void setPrototype(JSObject* prototype); |
45 | |
46 | // If this is called after setPrototype() then it just sets the structure. If this is |
47 | // called first then it sets the prototype by extracting it from the structure. |
48 | void setStructure(Structure*); |
49 | |
50 | // Call this last. It's expected that the constructor is initialized to point to the |
51 | // prototype already. This will automatically set prototype.constructor=constructor. |
52 | void setConstructor(JSObject* constructor); |
53 | |
54 | VM& vm; |
55 | JSGlobalObject* global; |
56 | LazyClassStructure& classStructure; |
57 | const StructureInitializer& structureInit; |
58 | |
59 | // It's expected that you set these using the set methods above. |
60 | JSObject* prototype { nullptr }; |
61 | Structure* structure { nullptr }; |
62 | JSObject* constructor { nullptr }; |
63 | }; |
64 | |
65 | LazyClassStructure() |
66 | { |
67 | } |
68 | |
69 | template<typename Callback> |
70 | void initLater(const Callback&); |
71 | |
72 | Structure* get(const JSGlobalObject* global) const |
73 | { |
74 | ASSERT(!isCompilationThread()); |
75 | return m_structure.get(global); |
76 | } |
77 | |
78 | JSObject* prototype(const JSGlobalObject* global) const |
79 | { |
80 | ASSERT(!isCompilationThread()); |
81 | return get(global)->storedPrototypeObject(); |
82 | } |
83 | |
84 | // Almost as an afterthought, we also support getting the original constructor. This turns |
85 | // out to be important for ES6 support. |
86 | JSObject* constructor(const JSGlobalObject* global) const |
87 | { |
88 | ASSERT(!isCompilationThread()); |
89 | m_structure.get(global); |
90 | return m_constructor.get(); |
91 | } |
92 | |
93 | Structure* getConcurrently() const |
94 | { |
95 | return m_structure.getConcurrently(); |
96 | } |
97 | |
98 | JSObject* constructorConcurrently() const |
99 | { |
100 | return m_constructor.get(); |
101 | } |
102 | |
103 | // Call this "InitializedOnMainThread" function if we would like to (1) get a value from a compiler thread which must be initialized on the main thread and (2) initialize a value if we are on the main thread. |
104 | Structure* getInitializedOnMainThread(const JSGlobalObject* global) const |
105 | { |
106 | return m_structure.getInitializedOnMainThread(global); |
107 | } |
108 | |
109 | JSObject* prototypeInitializedOnMainThread(const JSGlobalObject* global) const |
110 | { |
111 | return getInitializedOnMainThread(global)->storedPrototypeObject(); |
112 | } |
113 | |
114 | JSObject* constructorInitializedOnMainThread(const JSGlobalObject* global) const |
115 | { |
116 | m_structure.getInitializedOnMainThread(global); |
117 | return m_constructor.get(); |
118 | } |
119 | |
120 | void visit(SlotVisitor&); |
121 | |
122 | void dump(PrintStream&) const; |
123 | |
124 | private: |
125 | LazyProperty<JSGlobalObject, Structure> m_structure; |
126 | WriteBarrier<JSObject> m_constructor; |
127 | }; |
128 | |
129 | } // namespace JSC |
130 | |