1 | /* |
2 | * Copyright (C) 2005-2017 Apple Inc. All rights reserved. |
3 | * |
4 | * This library is free software; you can redistribute it and/or |
5 | * modify it under the terms of the GNU Library General Public |
6 | * License as published by the Free Software Foundation; either |
7 | * version 2 of the License, or (at your option) any later version. |
8 | * |
9 | * This library is distributed in the hope that it will be useful, |
10 | * but WITHOUT ANY WARRANTY; without even the implied warranty of |
11 | * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU |
12 | * Library General Public License for more details. |
13 | * |
14 | * You should have received a copy of the GNU Library General Public License |
15 | * along with this library; see the file COPYING.LIB. If not, write to |
16 | * the Free Software Foundation, Inc., 51 Franklin Street, Fifth Floor, |
17 | * Boston, MA 02110-1301, USA. |
18 | * |
19 | */ |
20 | |
21 | #pragma once |
22 | |
23 | #include <mutex> |
24 | #include <wtf/Assertions.h> |
25 | #include <wtf/ForbidHeapAllocation.h> |
26 | #include <wtf/Lock.h> |
27 | #include <wtf/Noncopyable.h> |
28 | #include <wtf/RefPtr.h> |
29 | #include <wtf/Threading.h> |
30 | #include <wtf/text/AtomStringTable.h> |
31 | |
32 | namespace JSC { |
33 | |
34 | // To make it safe to use JavaScript on multiple threads, it is |
35 | // important to lock before doing anything that allocates a |
36 | // JavaScript data structure or that interacts with shared state |
37 | // such as the protect count hash table. The simplest way to lock |
38 | // is to create a local JSLockHolder object in the scope where the lock |
39 | // must be held and pass it the context that requires protection. |
40 | // The lock is recursive so nesting is ok. The JSLock |
41 | // object also acts as a convenience short-hand for running important |
42 | // initialization routines. |
43 | |
44 | // To avoid deadlock, sometimes it is necessary to temporarily |
45 | // release the lock. Since it is recursive you actually have to |
46 | // release all locks held by your thread. This is safe to do if |
47 | // you are executing code that doesn't require the lock, and you |
48 | // reacquire the right number of locks at the end. You can do this |
49 | // by constructing a locally scoped JSLock::DropAllLocks object. The |
50 | // DropAllLocks object takes care to release the JSLock only if your |
51 | // thread acquired it to begin with. |
52 | |
53 | class CallFrame; |
54 | class VM; |
55 | class JSGlobalObject; |
56 | class JSLock; |
57 | |
58 | // This class is used to protect the initialization of the legacy single |
59 | // shared VM. |
60 | class GlobalJSLock { |
61 | WTF_MAKE_NONCOPYABLE(GlobalJSLock); |
62 | public: |
63 | JS_EXPORT_PRIVATE GlobalJSLock(); |
64 | JS_EXPORT_PRIVATE ~GlobalJSLock(); |
65 | private: |
66 | static Lock s_sharedInstanceMutex; |
67 | }; |
68 | |
69 | class JSLockHolder { |
70 | public: |
71 | JS_EXPORT_PRIVATE JSLockHolder(VM*); |
72 | JS_EXPORT_PRIVATE JSLockHolder(VM&); |
73 | JS_EXPORT_PRIVATE JSLockHolder(JSGlobalObject*); |
74 | |
75 | JS_EXPORT_PRIVATE ~JSLockHolder(); |
76 | |
77 | private: |
78 | RefPtr<VM> m_vm; |
79 | }; |
80 | |
81 | class JSLock : public ThreadSafeRefCounted<JSLock> { |
82 | WTF_MAKE_NONCOPYABLE(JSLock); |
83 | public: |
84 | JSLock(VM*); |
85 | JS_EXPORT_PRIVATE ~JSLock(); |
86 | |
87 | JS_EXPORT_PRIVATE void lock(); |
88 | JS_EXPORT_PRIVATE void unlock(); |
89 | |
90 | static void lock(JSGlobalObject*); |
91 | static void unlock(JSGlobalObject*); |
92 | static void lock(VM&); |
93 | static void unlock(VM&); |
94 | |
95 | VM* vm() { return m_vm; } |
96 | |
97 | Optional<RefPtr<Thread>> ownerThread() const |
98 | { |
99 | if (m_hasOwnerThread) |
100 | return m_ownerThread; |
101 | return WTF::nullopt; |
102 | } |
103 | bool currentThreadIsHoldingLock() { return m_hasOwnerThread && m_ownerThread.get() == &Thread::current(); } |
104 | |
105 | void willDestroyVM(VM*); |
106 | |
107 | class DropAllLocks { |
108 | WTF_MAKE_NONCOPYABLE(DropAllLocks); |
109 | public: |
110 | JS_EXPORT_PRIVATE DropAllLocks(JSGlobalObject*); |
111 | JS_EXPORT_PRIVATE DropAllLocks(VM*); |
112 | JS_EXPORT_PRIVATE DropAllLocks(VM&); |
113 | JS_EXPORT_PRIVATE ~DropAllLocks(); |
114 | |
115 | void setDropDepth(unsigned depth) { m_dropDepth = depth; } |
116 | unsigned dropDepth() const { return m_dropDepth; } |
117 | |
118 | private: |
119 | intptr_t m_droppedLockCount; |
120 | RefPtr<VM> m_vm; |
121 | unsigned m_dropDepth; |
122 | }; |
123 | |
124 | void makeWebThreadAware() |
125 | { |
126 | m_isWebThreadAware = true; |
127 | } |
128 | |
129 | bool isWebThreadAware() const { return m_isWebThreadAware; } |
130 | |
131 | private: |
132 | void lock(intptr_t lockCount); |
133 | void unlock(intptr_t unlockCount); |
134 | |
135 | void didAcquireLock(); |
136 | void willReleaseLock(); |
137 | |
138 | unsigned dropAllLocks(DropAllLocks*); |
139 | void grabAllLocks(DropAllLocks*, unsigned lockCount); |
140 | |
141 | Lock m_lock; |
142 | bool m_isWebThreadAware { false }; |
143 | // We cannot make m_ownerThread an optional (instead of pairing it with an explicit |
144 | // m_hasOwnerThread) because currentThreadIsHoldingLock() may be called from a |
145 | // different thread, and an optional is vulnerable to races. |
146 | // See https://bugs.webkit.org/show_bug.cgi?id=169042#c6 |
147 | bool m_hasOwnerThread { false }; |
148 | RefPtr<Thread> m_ownerThread; |
149 | intptr_t m_lockCount; |
150 | unsigned m_lockDropDepth; |
151 | bool m_shouldReleaseHeapAccess; |
152 | VM* m_vm; |
153 | AtomStringTable* m_entryAtomStringTable; |
154 | }; |
155 | |
156 | } // namespace |
157 | |