1 | /* |
2 | * Copyright (C) 2017 Apple Inc. All rights reserved. |
3 | * |
4 | * Redistribution and use in source and binary forms, with or without |
5 | * modification, are permitted provided that the following conditions |
6 | * are met: |
7 | * 1. Redistributions of source code must retain the above copyright |
8 | * notice, this list of conditions and the following disclaimer. |
9 | * 2. Redistributions in binary form must reproduce the above copyright |
10 | * notice, this list of conditions and the following disclaimer in the |
11 | * documentation and/or other materials provided with the distribution. |
12 | * |
13 | * THIS SOFTWARE IS PROVIDED BY APPLE INC. ``AS IS'' AND ANY |
14 | * EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE |
15 | * IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR |
16 | * PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL APPLE INC. OR |
17 | * CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, |
18 | * EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, |
19 | * PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR |
20 | * PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY |
21 | * OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT |
22 | * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE |
23 | * OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. |
24 | */ |
25 | |
26 | #pragma once |
27 | |
28 | #if ENABLE(B3_JIT) |
29 | |
30 | #include <wtf/Vector.h> |
31 | |
32 | namespace JSC { namespace B3 { namespace Air { |
33 | |
34 | class Code; |
35 | class StackSlot; |
36 | |
37 | // This is a collection of utilities shared by both stack allocators |
38 | // (allocateStackByGraphColoring and allocateRegistersAndStackByLinearScan). |
39 | |
40 | // Attempt to put the given stack slot at the given offset. Returns false if this would cause |
41 | // the slot to overlap with any of the given slots. |
42 | bool attemptAssignment(StackSlot*, intptr_t offsetFromFP, const Vector<StackSlot*>& adjacent); |
43 | |
44 | // Performs a first-fit assignment (smallest possible offset) of the given stack slot such that |
45 | // it does not overlap with any of the adjacent slots. |
46 | void assign(StackSlot*, const Vector<StackSlot*>& adjacent); |
47 | |
48 | // Allocates all stack slots that escape - that is, that don't have live ranges that can be |
49 | // determined by looking at their uses. Returns a vector of slots that got assigned offsets. |
50 | // This assumes that no stack allocation has happened previously, and so frame size is zero. |
51 | Vector<StackSlot*> allocateAndGetEscapedStackSlotsWithoutChangingFrameSize(Code&); |
52 | |
53 | // Same as allocateAndGetEscapedStackSlotsWithoutChangingFrameSize, but does not return the |
54 | // assigned slots, and does set the frame size based on the largest extent of any of the |
55 | // allocated slots. |
56 | void allocateEscapedStackSlots(Code&); |
57 | |
58 | // Updates Code::frameSize based on the largest extent of any stack slot. This is useful to |
59 | // call after performing stack allocation. |
60 | void updateFrameSizeBasedOnStackSlots(Code&); |
61 | |
62 | } } } // namespace JSC::B3::Air |
63 | |
64 | #endif // ENABLE(B3_JIT) |
65 | |
66 | |