1 | /* |
2 | * Copyright (C) 2016-2019 Apple Inc. All rights reserved. |
3 | * |
4 | * Redistribution and use in source and binary forms, with or without |
5 | * modification, are permitted provided that the following conditions |
6 | * are met: |
7 | * 1. Redistributions of source code must retain the above copyright |
8 | * notice, this list of conditions and the following disclaimer. |
9 | * 2. Redistributions in binary form must reproduce the above copyright |
10 | * notice, this list of conditions and the following disclaimer in the |
11 | * documentation and/or other materials provided with the distribution. |
12 | * |
13 | * THIS SOFTWARE IS PROVIDED BY APPLE INC. ``AS IS'' AND ANY |
14 | * EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE |
15 | * IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR |
16 | * PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL APPLE INC. OR |
17 | * CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, |
18 | * EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, |
19 | * PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR |
20 | * PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY |
21 | * OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT |
22 | * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE |
23 | * OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. |
24 | */ |
25 | |
26 | #ifndef B3Kind_h |
27 | #define B3Kind_h |
28 | |
29 | #if ENABLE(B3_JIT) |
30 | |
31 | #include "B3Opcode.h" |
32 | #include <wtf/HashTable.h> |
33 | #include <wtf/PrintStream.h> |
34 | |
35 | namespace JSC { namespace B3 { |
36 | |
37 | // A Kind is a terse summary of what a Value does. There is a fixed number of possible |
38 | // Kinds. Kind is a tuple of Opcode (see B3Opcode.h) and some extra bits. Most opcodes don't |
39 | // get any extra bits, and those bits must remain zero if the Kind's opcode field is set to |
40 | // one of those opcodes. The purpose of Kind is to be like an opcode in other IRs, but to |
41 | // be multidimensional. For example, a Load has many dimensions of customization that we may |
42 | // eventually implement. A Load can have different alignments, alignment failure modes, |
43 | // temporality modes, trapping modes, ordering modes, etc. It's fine to put such flags into |
44 | // subclasses of Value, but in some cases that would be overkill, particularly since if you |
45 | // did that for a pure value then you'd also have to thread it through ValueKey. It's much |
46 | // easier to put it in Kind, and then your extra bit will get carried around by everyone who |
47 | // knows how to carry around Kinds. Most importantly, putting flags into Kind allows you to |
48 | // use them as part of B3::Value's dynamic cast facility. For example we could have a |
49 | // trapping Load that uses a Value subclass that has a stackmap while non-trapping Loads |
50 | // continue to use the normal MemoryValue. |
51 | // |
52 | // Note that any code in the compiler that transcribes IR (like a strength reduction that |
53 | // replaces an Add with a different Add, or even with a different opcode entirely) will |
54 | // probably drop unknown bits by default. This is definitely not correct for many bits (like |
55 | // isChill for Div/Mod and all of the envisioned Load/Store flags), so if you add a new bit |
56 | // you will probably have to audit the compiler to make sure that phases that transcribe |
57 | // your opcode do the right thing with your bit. |
58 | |
59 | class Kind { |
60 | public: |
61 | Kind(Opcode opcode) |
62 | : m_opcode(opcode) |
63 | , m_isChill(false) |
64 | , m_traps(false) |
65 | { |
66 | } |
67 | |
68 | Kind() |
69 | : Kind(Oops) |
70 | { |
71 | } |
72 | |
73 | Opcode opcode() const { return m_opcode; } |
74 | void setOpcode(Opcode opcode) { m_opcode = opcode; } |
75 | |
76 | bool () const { return m_isChill || m_traps; } |
77 | |
78 | // Chill bit. This applies to division-based arithmetic ops, which may trap on some |
79 | // platforms or exhibit bizarre behavior when passed certain inputs. The non-chill |
80 | // version will behave as unpredictably as it wants. For example, it's legal to |
81 | // constant-fold Div(x, 0) to any value or to replace it with any effectful operation. |
82 | // But when it's chill, that means that the semantics when it would have trapped are |
83 | // the JS semantics. For example, Div<Chill>(@a, @b) means: |
84 | // |
85 | // ((a | 0) / (b | 0)) | 0 |
86 | // |
87 | // And Mod<Chill>(a, b) means: |
88 | // |
89 | // ((a | 0) % (b | 0)) | 0 |
90 | // |
91 | // Note that Div<Chill> matches exactly how ARM handles integer division. |
92 | bool hasIsChill() const |
93 | { |
94 | switch (m_opcode) { |
95 | case Div: |
96 | case Mod: |
97 | return true; |
98 | default: |
99 | return false; |
100 | } |
101 | } |
102 | bool isChill() const |
103 | { |
104 | return m_isChill; |
105 | } |
106 | void setIsChill(bool isChill) |
107 | { |
108 | ASSERT(hasIsChill()); |
109 | m_isChill = isChill; |
110 | } |
111 | |
112 | // Traps bit. This applies to memory access ops. It means that the instruction could |
113 | // trap as part of some check it performs, and that we mean to make this observable. This |
114 | // currently only applies to memory accesses (loads and stores). You don't get to find out where |
115 | // in the Procedure the trap happened. If you try to work it out using Origin, you'll have a bad |
116 | // time because the instruction selector is too sloppy with Origin(). |
117 | // FIXME: https://bugs.webkit.org/show_bug.cgi?id=162688 |
118 | bool hasTraps() const |
119 | { |
120 | switch (m_opcode) { |
121 | case Load8Z: |
122 | case Load8S: |
123 | case Load16Z: |
124 | case Load16S: |
125 | case Load: |
126 | case Store8: |
127 | case Store16: |
128 | case Store: |
129 | return true; |
130 | default: |
131 | return false; |
132 | } |
133 | } |
134 | bool traps() const |
135 | { |
136 | return m_traps; |
137 | } |
138 | void setTraps(bool traps) |
139 | { |
140 | ASSERT(hasTraps()); |
141 | m_traps = traps; |
142 | } |
143 | |
144 | // Rules for adding new properties: |
145 | // - Put the accessors here. |
146 | // - hasBlah() should check if the opcode allows for your property. |
147 | // - blah() returns a default value if !hasBlah() |
148 | // - setBlah() asserts if !hasBlah() |
149 | // - Try not to increase the size of Kind too much. But it wouldn't be the end of the |
150 | // world if it bloated to 64 bits. |
151 | |
152 | bool operator==(const Kind& other) const |
153 | { |
154 | return m_opcode == other.m_opcode |
155 | && m_isChill == other.m_isChill |
156 | && m_traps == other.m_traps; |
157 | } |
158 | |
159 | bool operator!=(const Kind& other) const |
160 | { |
161 | return !(*this == other); |
162 | } |
163 | |
164 | void dump(PrintStream&) const; |
165 | |
166 | unsigned hash() const |
167 | { |
168 | // It's almost certainly more important that this hash function is cheap to compute than |
169 | // anything else. We can live with some kind hash collisions. |
170 | return m_opcode + (static_cast<unsigned>(m_isChill) << 16) + (static_cast<unsigned>(m_traps) << 7); |
171 | } |
172 | |
173 | Kind(WTF::HashTableDeletedValueType) |
174 | : m_opcode(Oops) |
175 | , m_isChill(true) |
176 | , m_traps(false) |
177 | { |
178 | } |
179 | |
180 | bool isHashTableDeletedValue() const |
181 | { |
182 | return *this == Kind(WTF::HashTableDeletedValue); |
183 | } |
184 | |
185 | private: |
186 | Opcode m_opcode; |
187 | bool m_isChill : 1; |
188 | bool m_traps : 1; |
189 | }; |
190 | |
191 | // For every flag 'foo' you add, it's customary to create a Kind B3::foo(Kind) function that makes |
192 | // a kind with the flag set. For example, for chill, this lets us say: |
193 | // |
194 | // block->appendNew<Value>(m_proc, chill(Mod), Origin(), a, b); |
195 | // |
196 | // I like to make the flag name fill in the sentence "Mod _____" (like "isChill" or "traps") while |
197 | // the flag constructor fills in the phrase "_____ Mod" (like "chill" or "trapping"). |
198 | |
199 | inline Kind chill(Kind kind) |
200 | { |
201 | kind.setIsChill(true); |
202 | return kind; |
203 | } |
204 | |
205 | inline Kind trapping(Kind kind) |
206 | { |
207 | kind.setTraps(true); |
208 | return kind; |
209 | } |
210 | |
211 | struct KindHash { |
212 | static unsigned hash(const Kind& key) { return key.hash(); } |
213 | static bool equal(const Kind& a, const Kind& b) { return a == b; } |
214 | static constexpr bool safeToCompareToEmptyOrDeleted = true; |
215 | }; |
216 | |
217 | } } // namespace JSC::B3 |
218 | |
219 | namespace WTF { |
220 | |
221 | template<typename T> struct DefaultHash; |
222 | template<> struct DefaultHash<JSC::B3::Kind> { |
223 | typedef JSC::B3::KindHash Hash; |
224 | }; |
225 | |
226 | template<typename T> struct HashTraits; |
227 | template<> struct HashTraits<JSC::B3::Kind> : public SimpleClassHashTraits<JSC::B3::Kind> { |
228 | static constexpr bool emptyValueIsZero = false; |
229 | }; |
230 | |
231 | } // namespace WTF |
232 | |
233 | #endif // ENABLE(B3_JIT) |
234 | |
235 | #endif // B3Kind_h |
236 | |
237 | |